A spin-off focused on the Belkan War with a darker and more nuanced story than the main series. Gameplay meets franchise standards and the narrative depth will be appreciated. A solid entry aimed at series fans.
Your verdict
Category
Simulation4 players12+
Description
A 2006 prequel that revisits the Belkan War referenced in Ace Combat 5. Its morality system — Mercenary, Soldier or Knight — reshapes encounters with rival aces depending on how you fly, giving genuine replay value to a string of standout dogfights.
Ace Combat Zero - The Belkan War review
MAX
Art direction
★★★★★
"Iconic"
MAX
Music
★★★★★
"Legendary"
4/5
Story
★★★★★
"Captivating"
Immense skies, volumetric clouds and precisely modelled fighters: the aerial ballet takes on the air of a blockbuster. The cinematic staging and the worked-over light elevate every high-altitude dogfight. This visual ambition, spectacular and polished, places the series at the summit of the genre.
Bold, the score blends epic orchestra and fiery flamenco guitars in an Iberian fury that matches the duels of the Belkan War. The heroic, tragic themes dramatise every aerial clash with flair. This singular sonic identity, between symphony and flamenco rock, marks one of the peaks of the series.
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾3 GB📅23/03/2006
Published by Namco Bandai Games
Ace Combat Zero - The Belkan War (PS2) price, value & rarity
Is Ace Combat Zero - The Belkan War still worth playing in 2026?
An entry in Namco's aerial saga, Ace Combat Zero The Belkan War sets its story before the other episodes, around the Belkan War, with a moral orientation system that influences missions according to the player's combat style. The sense of speed, the epic staging, the flamenco soundtrack and the memorable ace duels make it a peak of the series. The 3D modelling has aged. A striking title for fans of arcade aerial combat and the Ace Combat licence.