FFXIII-2 fixes plenty with more open zones, time travel and monsters to capture. The story stretches, but the regained freedom feels great and the three-character combat stays among the snappiest in the modern saga, with Hamauzu and Suzuki in fine form.
Your verdict
Category
RPG1 player16+
Description
RPG by Square Enix, February 2012. Serah Farron and Noel Kreiss time-travel through paradoxes to find missing Lightning and save Etro's future. Time travel system with multiple temporal zones, capture and use of wild monsters as team members and Monster Coliseum. FFXIII sequel offering more exploration freedom and non-linear gameplay.
Final Fantasy XIII-2 review
4/5
Art direction
★★★★★
"Striking"
MAX
Music
★★★★★
"Legendary"
4/5
Story
★★★★★
"Captivating"
Bolder and more eclectic, the score by Naoshi Mizuta, Masashi Hamauzu and Mitsuto Suzuki blends orchestra, rock, electro and pop singing in a surprising sonic kaleidoscope. Each theme dares unexpected stylistic turns that embrace the story's time travel. This singular musical generosity gives this sequel a strong, original identity.
Gameplay
"Solid"
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾7,9 GB📅31/01/2012
Published by Square Enix
Final Fantasy XIII-2 (Xbox 360) price, value & rarity
Is Final Fantasy XIII-2 still worth playing in 2026?
A direct sequel to the thirteenth Final Fantasy from Square Enix, XIII-2 corrects its predecessor's linearity by opening up exploration, introducing time travel and a monster capture system to build your party. The active, snappy combat, the eclectic soundtrack and the freer structure win you over. The convoluted plot and the reliance on the first game disorient. A polished JRPG for fans of dynamic combat and of the Fabula Nova Crystallis trilogy curious about its sequel.