Neversoft and Activision music game with a plastic guitar. Rock tracklist, note-chart challenges, local multi for the full band. A rhythm-game staple at the time, fun for rock fans even if the Wii build trails the HD consoles technically.
Your verdict
Category
Rhythm4 players12+
Description
Third Guitar Hero by Neversoft, Activision Europe November 2007. Rock legends - Slash, Tom Morello and Lou Reed - appear as bosses in guitar battle duels in a full story mode. Over 70 songs including Paint it Black, Welcome to the Jungle and Through the Fire and Flames, solo and link cable co-op career. First Guitar Hero on Wii with motion controls.
Guitar Hero III - Legends of Rock review
4/5
Art direction
★★★★★
"Striking"
MAX
Music
★★★★★
"Legendary"
1/5
Story
★★★★★
"Anecdotal"
An anthem to the guitar gods, the game rolls out a deluge of rock and metal classics to strum on the famous plastic guitar. From legendary riffs to frenzied solos, every track galvanises the urge to play louder, faster. This infectious electric energy turned shredding into a living-room phenomenon.
Gameplay
"Excellent"
Fun
"From the very first seconds"
Strumming cult riffs before roaring crowds, then challenging legendary guitarists in frenzied duels: this entry propelled the series to the height of its glory. The rising difficulty and the musical bosses galvanise, and every nailed solo delivers an exhilarating pride. With several players, the living room becomes a stage. Energetic, intense and unifying, a peak of the rock rhythm game.
Addictiveness
"Obsessive"
Chaining notes on the plastic guitar's neck across rock anthems drives you to replay every track until it's flawless. Unlocking songs, climbing the career and beating your score keep the session going without let-up. The curve hardens abruptly and the peripheral takes up room, yet the thrill of "playing" your favorite tracks holds an immediate, contagious grip.
Difficulty
"Easy"
Lifespan
"Massive"
Climbing the career up to duels against Slash, Tom Morello or Lou Reed demands taming over seventy tracks, from the easy to the infamous Through the Fire and Flames. Every song is replayed to land better scores and climb the difficulty, while co-op and score-chasing stretch the experience endlessly. It's that pursuit of virtuosity, track after track, that anchors its reputation as the most memorable Guitar Hero.
Technical info
💾2,6 GB📅03/04/2008
Published by Activision
Guitar Hero III - Legends of Rock (Wii) price, value & rarity
The commercial peak of the Guitar Hero wave, a plastic-guitar rhythm game that defined an era before the genre's burnout. Sold in volume, the disc alone stays very widespread and without value, its worth depending entirely on the presence of the controller guitar, often lost. Its collector interest only materializes with a complete period set in good condition.
Better with friends
A guitar rhythm game where you strum notes to the beat, in cooperative duo to form a band or head-to-head for fiery battles. The fun comes from stage energy and communication, each holding their part amid roars of encouragement. Accessible yet heady at high level, it turns an evening into an improvised concert where rivalry stays festive and the urge to replay the next hit is irresistible.
Is Guitar Hero III - Legends of Rock still worth playing in 2026?
Released in 2007 on Wii, Neversoft and Activision's project marks the commercial peak of the plastic guitar game, where you chain notes on the neck in rhythm against a colourful scroll. The muscular rock setlist, from classics to stadium anthems, and the guitar duels against legends like Slash deliver an exhilarating rise in intensity. The feeling of playing your favourite songs and the convivial multiplayer explain its immense success. The formidable difficulty of the final tracks and the dependence on the dedicated controller weigh. A benchmark of the music game, recommended for fans of rock and of rhythmic challenge.