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Lord of the Rings, The - The Two Towers (USA)

PlayStation 2
🇬🇧
Reviewed in
2002
82
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✪ Reviewed on June 23, 2025
76

One of the best action games based on Peter Jackson's films. Playing as Aragorn, Legolas and Gimli in The Two Towers battles is gripping. Hero progression and orc enemy waves create an epic and visually impressive experience for the era.

Your verdict
Category
Action 1 player 12+
Description
An action game by Stormfront Studios and EA released in 2002, based on Peter Jackson's second film. Players control Aragorn, Legolas and Gimli through the Emyn Muil, Fangorn Forest and the siege of Helm's Deep. A spectacular hack-and-slash with the full film license, the first major LotR game on PS2.

Lord of the Rings, The - The Two Towers review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
4/5
Story
"Captivating"
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾2,8 GB 📅21/10/2002
Published by Electronic Arts

Lord of the Rings, The - The Two Towers (PS2) price, value & rarity

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Collector interest

An Electronic Arts playable adaptation of the second Lord of the Rings film, an action game praised for its brisk combat and integration of film footage. Still common in the West, its interest lies in this careful link to the film trilogy rather than scarcity. An affordable piece for fans of the license and of PS2-era hack and slash, accessible on the market.

Is Lord of the Rings, The - The Two Towers still worth playing in 2026?

Released in 2002 on PS2, Electronic Arts' project adapts the first two films of the Lord of the Rings trilogy into a third person brawler of formidable efficiency. The combat rests on combos, parries and gratifying finishing blows, illustrated by film footage drawn from the movies. Playing Aragorn, Legolas or Gimli at Helm's Deep delivers a genuine epic sweep. The repetition of the fights and the linearity make themselves felt. Recommended for fans of nervous action and for Tolkien devotees nostalgic about the golden age of film tie-ins, when licensed games could match their source with real craft.

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