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Prototype 2 (Europe)

Xbox 360
🇬🇧
Reviewed in
2012
76
✪ Reviewed on September 28, 2023
68

Prototype 2 channels the vendetta through Sgt James Heller with more choreographed combat and a more oppressive New York Zero. The hero's rage crosses the screen, the staging hits dead centre, and the saga delivers a beefy sequel that fully satisfies first-hour fans.

Your verdict
Category
Action Adventure 1 player 18+
Description
Open-world action by Radical Entertainment and Activision, April 2012. Infected soldier James Heller seeking to avenge his family absorbs enemy abilities in Blackwatch-ravaged New York. New unique biological powers for Heller, tentacle system to neutralise multiple enemies and even more open Manhattan. More narrative-focused Prototype sequel.

Prototype 2 review

4/5
Art direction
"Striking"
3/5
Music
"Memorable"
3/5
Story
"Solid"
Gameplay
"Solid"
Fun
"From the very first seconds"
The sequel unleashes even more devastating powers in a ravaged New York, where you absorb enemies, mutate your limbs into weapons and sow gleeful chaos. The freedom of movement and the excess of abilities deliver an instant, visceral release. Snappy, brutal and fiercely spectacular, an open-world that pushes the glee of limitless destruction even further.
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾7,5 GB 📅24/04/2012
Published by Activision

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A questionable morality

Endowed with monstrous powers, you cross an infected city by literally absorbing passersby to steal their appearance and memories. Framed as a fight for survival and truth, the journey mostly leaves in its wake streets strewn with anonymous victims, a devouring heroism you nonetheless pursue with a certain relish.

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