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Silent Hill (USA)

PlayStation
🇬🇧
Reviewed in
1999
88
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✪ Reviewed on September 7, 2025
82

Silent Hill is an absolute Konami Team Silent survival horror masterpiece. Harry Mason searches for his daughter in a fog-shrouded nightmare town. Psychological horror, surrealist creatures and Akira Yamaoka's soundtrack create a unique and terrifying experience. Unsurpassed.

Your verdict
Category
Survival 1 player 16+
Description
Seminal Konami Team Silent survival horror, where Harry Mason seeks his adopted daughter Cheryl in the fog-drowned ghost town of Silent Hill inhabited by psychological monsters. Created by Team Silent and Konami, released in 1999 in the United States and Japan, in 2000 in Europe with revisions under the Silent Hill title. Dynamic-camera third-person view, thick fog masking draw distance, over fifteen hours of psychological scenario with multiple endings and Akira Yamaoka industrial soundtrack. Multi-regional edition with revisions under the Silent Hill title.

Silent Hill review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
MAX
Story
"Masterful"
Setting out to find his missing daughter in a town drowned in fog, a father tips into a nightmare where reality cracks apart. A pioneer of psychological horror, the tale distils cult, guilt and terror with an oppressive ambiguity. The founder of a legendary saga, its chilling scenario still haunts players.
Gameplay
"Excellent"
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Difficult"
Lifespan
"Average"
Technical info
💾0,31 GB 📅24/02/1999
Published by Konami

Silent Hill (PS1) price, value & rarity

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Collector interest

A Konami survival horror that renewed the genre through psychological terror and a fog that turned technical limits into a source of dread, a monument of the scare game. Still fairly widespread in the West, its interest lies in this status as a founding work of an approach rather than scarcity. A prime piece sought well beyond the mere circle of horror fans.

Memorable bosses

Far from head-on confrontation, the terror here springs from the fog, the crackle of radio static and creatures of murky shape, heavy with symbolism. Fighting these abominations is less about performance than about managing fear and counted resources. The psychological staging, oppressive sound design and disturbing imagination forge an atmospheric horror that became an absolute benchmark.

A cult cover

A youthful face half-drowned in wan fog, washed-out colors and uneasy grain: the Western version bets everything on psychological dread rather than the monster. The deliberate blur and the paleness of the framing convey the mental fog as much as the town's. Disturbing and hushed, it announces a horror of atmosphere rather than the jump scare.

Is Silent Hill still worth playing in 2026?

Released in 1999 on PS1, Konami Computer Entertainment Tokyo's project redefined video game horror by replacing the Resident Evil mansion dread with the psychology of fog. The cursed town, the inversion between real and dark worlds, the radio crackling on creature approach and Akira Yamaoka's music install a unique experience. The tank controls and loading times have aged. Stays a major milestone of survival horror, recommended for any psychological horror devotee and for all Konami enthusiasts curious about the studio before its later dispersion across home console gaming.

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