Capcom vs Tatsunoko studio heroes (Gatchaman, Casshern, Tekkaman) versus fighter. 2D side-view two-on-two combat, hyper abilities, team assists. Roster of thirty-something characters including Mega Man Volnutt, Ryu, Chun-Li for Capcom and Yatterman, Polimar for Tatsunoko. Vibrant manga art direction, accessible but deep gameplay. Lively online at its time. Excellent unique Wii fighter, underrated outside Japan.
Your verdict
Category
Fighting2 players12+
Description
Japanese version of Tatsunoko vs. Capcom by Eighting and Capcom, Japan December 2008. Tatsunoko animated characters - Gatchaman, Casshern, Polymar - battle Capcom heroes in two-on-two duels. Team mechanics with assistants, devastating supers and cross energy bar system. Original Japanese version known in the West as Ultimate All-Stars.
Tatsunoko vs. Capcom - Ultimate All-Stars review
MAX
Art direction
★★★★★
"Iconic"
4/5
Music
★★★★★
"Excellent"
2/5
Story
★★★★★
"Classic"
Few crossovers blend two universes with such brilliance: the 2.5D cel-shading lets animated heroes and Capcom fighters coexist in an explosion of colour. Showy effects and nervy staging galvanise every clash. This graphic vitality, generous and slick, remains a feast for the eyes.
Gameplay
"Excellent"
Fun
"From the very first seconds"
An enriched version of the crossover, this entry adds fighters, refines the balance and opens online play for borderless duels. The 2.5D versus keeps its spectacular snappiness and accessibility, while the depth rewards mastery. Colourful, fluid and generous, a gleeful fighting game that celebrates two cult universes in its most complete form.
Addictiveness
"Captivating"
Difficulty
"Difficult"
Lifespan
"Long"
Technical info
💾1,4 GB📅26/01/2010
Published by Capcom
Tatsunoko vs. Capcom - Ultimate All-Stars (Wii) price, value & rarity
A fighting crossover by Eighting, Tatsunoko vs. Capcom Ultimate All-Stars pits Tatsunoko animation heroes against Capcom figures in a brisk 2D versus, never released in Europe. Tangled licensing long blocked any reissue, making it a coveted piece outside Japan and the United States. Its interest combines this cult status and this rights-bound scarcity.
An underrated gem
A joyous 2D versus fighter where Tatsunoko's animated heroes cross blades with Capcom's stars, powered by Eighting's craft. The rights to the Tatsunoko licences long held back its release beyond Japan. Accessible yet deep, it will delight fans of fast-paced fighting games and anyone curious about an unlikely crossover.
Better with friends
The definitive version of the fighting crossover where combatants from two worlds team up in pairs for clashes full of swagger. The competition blends quick tags, spectacular combos and reading your opponent, in a snappy, accessible rhythm. The balance sparks debate among experts, but the immediate fun and wild cast make it a festive versus to restart endlessly among friends.
Is Tatsunoko vs. Capcom - Ultimate All-Stars still worth playing in 2026?
Released in 2008 in Japan then 2010 internationally on Wii, Capcom's project pits the heroes of Tatsunoko animation against the studio's own characters in a two character team fighting game of delightful nervousness. The system of spectacular aerial combos, the tag switches and the assist attacks make for a fight accessible yet deep, enhanced by three dimensional characters rendered in a cartoon style. The international Ultimate All-Stars version expands the roster and adds online play, since closed. The singular crossover and the frantic pace appeal. An excellent fighting game, recommended for fans of nervous versus and of crossover.