An RPG disguised as a tabletop board game, narrated by a game master, where everything unfolds card by card. The presentation is delightful and original, but the battle system stays very basic and the adventure fairly short.
Your verdict
Category
RPG1 player12+
Description
An amnesiac hero and his companions hunt a dragon in a tale told like a game of cards. Published by Square Enix, released worldwide in 2021. A board flipped tile by tile, turn-based fights with dice and cards, narration by a game master and a tabletop aesthetic.
Voice of Cards: The Isle Dragon Roars review
4/5
Art direction
★★★★★
"Striking"
MAX
Music
★★★★★
"Legendary"
4/5
Story
★★★★★
"Captivating"
Keiichi Okabe and the Monaca collective lay down a hushed tabletop fantasy, soft melodies, intimate strings and folk timbres that feel murmured by the fireside. The music matches the narration's gentle pace, like a storyteller in no rush. That enveloping warmth turns a session into a fireside vigil you never want to end.
Gameplay
"Excellent"
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Easy"
Lifespan
"Massive"
Framed as a tabletop role-playing session, Voice of Cards tells everything through cards laid on a mat, narrated by a soft-voiced game master. Beneath that minimalist shell sits a genuine turn-based JRPG, with dungeons, monsters to fell and secrets to uncover off the beaten path. Its atmospheric pull and the urge to flip every card pleasantly stretch the trek.
Technical info
💾1 GB📅28/10/2021
Published by Square Enix
Voice of Cards: The Isle Dragon Roars (Nintendo Switch) price, value & rarity
Framed as a board game narrated by a game master, the battles adopt classic turn-based play where card and resource management lead. The bosses sit within a tabletop staging, cardboard and theatrical, that lends combat an intimate flavor. The charm lies in this singular presentation, where every duel unfolds like a living tale being told.