An isometric hack and slash set in the D&D world, by Snowblind. Snappy two-player local action, loot galore, slightly cliché fantasy mood that still works. No script genius but the core loop is properly cathartic. Great couch co-op stuff.
Your verdict
Category
Action RPG4 players16+
Co-op
Description
Hero Vahn battles undead armies in this Vivendi GameCube Baldur's Gate Dark Alliance. Published by Vivendi, released in the United States in February 2003. Forgotten Realms-inspired action-RPG with isometric dungeon exploration, varied loot and powerful bosses.
Baldur's Gate - Dark Alliance review
4/5
Art direction
★★★★★
"Striking"
3/5
Music
★★★★★
"Memorable"
3/5
Story
★★★★★
"Solid"
Dark Alliance gives the Forgotten Realms a sumptuous isometric action-RPG setting for its time: dungeons dripping with detail, sewers, caverns and crypts lit by dynamic lights, dazzling magic and carefully modeled creatures. The art direction cultivates a warm, readable dark fantasy that showcases loot and combat. A polished visual setting, a benchmark for the console hack-and-slash.
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾0,78 GB📅02/12/2002
Published by Interplay
Baldur's Gate - Dark Alliance (GameCube) price, value & rarity
Is Baldur's Gate - Dark Alliance still worth playing in 2026?
A spin off of the famous Dungeons & Dragons license, Baldur's Gate - Dark Alliance trades tactical role play for an isometric hack and slash, playable in two player co-op on one screen. Character growth, loot and spells stay satisfying, carried by a polished presentation for the time. The pace and environments do lack variety over the long haul. For fans of old school hack and slash and the Forgotten Realms universe, it remains a muscular, convivial romp, especially in two.