An action RPG faithful to the D&D universe with fluid hack-and-slash gameplay and excellent local co-op. Dungeons are well-designed and loot is satisfying. The campaign is short but the experience is polished and entertaining.
Your verdict
Category
Action RPG4 players12+
Co-op
Description
A 2001 isometric action-RPG by Snowblind Studios that shares almost nothing mechanically with the PC Baldur's Gate games. Built for the console and for two-player co-op, it strings together dungeons and monster waves in a classic Dungeons & Dragons setting.
Baldur's Gate - Dark Alliance review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
3/5
Story
★★★★★
"Solid"
The game's great visual pride lies in its lighting. The Snowblind engine makes light the raw material of atmosphere: torches flickering on wet stone, trembling reflections in puddles and canals, colored bursts of spells that briefly light the caverns. Each dungeon is built around these plays of shadow and clarity, and the atmosphere is born less of the sets than of the way light reveals and hides them.
The music rises with the horde. While the corridors stay empty, the score holds back, discreet, but the moment a swarm of monsters falls upon the duo, it bursts into pressing brass and fast percussion, swelling through the melee. This reactive writing, keyed to the influx of enemies, makes the soundtrack a thermometer of the action: the more the room teems, the more the score races, pushing the two companions to keep the pace.
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾2,2 GB📅04/12/2001
Published by Interplay Entertainment
Baldur's Gate - Dark Alliance (PS2) price, value & rarity
A Japanese Genteiban in limited first print of Baldur's Gate - Dark Alliance, an edition enriched with collectible items around this D&D hack and slash. Markedly rarer than the standard edition, this boxset appeals to those wanting the most complete form of the object, its value measured by the intact set. Its desirability rests on this top-tier scarcity rather than on the game's distribution.
Better with friends
A hack-and-slash where two heroes clear dungeons side by side, sharing blows, heals and the loot scooped up room after room. Teamwork is the key: covering each other, combining classes and handling enemy waves together gives a real sense of being a team. Drop-in joining eases spur-of-the-moment sessions, and the shared progression makes it a convivial adventure you happily restart.
Is Baldur's Gate - Dark Alliance still worth playing in 2026?
Released in 2001 on PS2, Snowblind Studios' project offers a beefy dive into the Forgotten Realms with an engine that remains highly convincing today. The graphical readability, the dynamic lighting and the split screen coop stay a strong argument for an evening of action role playing. Combat handling is satisfying and the loot pacing remains pleasant. The very linear structure and the shallow skill tree place it well below modern action RPG standards. Recommended today for Dungeons and Dragons fans, for Snowblind admirers and for PS2 collectors curious about a defining studio era on Sony's second home console hardware globally.