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Baldur's Gate - Dark Alliance (Japan / Genteiban)

PlayStation 2
🇯🇵
Reviewed in
2001
82
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✪ Reviewed on August 4, 2024
76

An action RPG faithful to the D&D universe with fluid hack-and-slash gameplay and excellent local co-op. Dungeons are well-designed and loot is satisfying. The campaign is short but the experience is polished and entertaining.

Your verdict
Category
Action RPG 4 players 12+ Co-op
Description
A 2001 isometric action-RPG by Snowblind Studios that shares almost nothing mechanically with the PC Baldur's Gate games. Built for the console and for two-player co-op, it strings together dungeons and monster waves in a classic Dungeons & Dragons setting.

Baldur's Gate - Dark Alliance review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
3/5
Story
"Solid"
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾2,2 GB 📅04/12/2001
Published by Interplay Entertainment

Baldur's Gate - Dark Alliance (PS2) price, value & rarity

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Collector interest

A Japanese Genteiban in limited first print of Baldur's Gate - Dark Alliance, an edition enriched with collectible items around this D&D hack and slash. Markedly rarer than the standard edition, this boxset appeals to those wanting the most complete form of the object, its value measured by the intact set. Its desirability rests on this top-tier scarcity rather than on the game's distribution.

Better with friends

A hack-and-slash where two heroes clear dungeons side by side, sharing blows, heals and the loot scooped up room after room. Teamwork is the key: covering each other, combining classes and handling enemy waves together gives a real sense of being a team. Drop-in joining eases spur-of-the-moment sessions, and the shared progression makes it a convivial adventure you happily restart.

Is Baldur's Gate - Dark Alliance still worth playing in 2026?

Released in 2001 on PS2, Snowblind Studios' project offers a beefy dive into the Forgotten Realms with an engine that remains highly convincing today. The graphical readability, the dynamic lighting and the split screen coop stay a strong argument for an evening of action role playing. Combat handling is satisfying and the loot pacing remains pleasant. The very linear structure and the shallow skill tree place it well below modern action RPG standards. Recommended today for Dungeons and Dragons fans, for Snowblind admirers and for PS2 collectors curious about a defining studio era on Sony's second home console hardware globally.

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