Bloody Roar 2 - Bringer of the New Age (Japan / Asia)
PlayStation
🇯🇵
Reviewed in 1999
82
Ad
✪ Reviewed on January 1, 2026
76
Bloody Roar 2 improves on its predecessor with more characters, enriched transformations and refined gameplay. The combat system is deeper and animations smoother. One of the best series entries and a strong representative of PS1 versus fighting.
Your verdict
Category
Fighting2 players12+
Description
Sequel with an expanded roster and new Beast Drive system for animal transformations. 3D fighter by Hudson Soft and Eighting, released in 1999 in Japan, Asia and Europe. Eleven Zoanthropes, special attacks in beast form, Survival mode and breakable arenas. Bringer of the New Age edition.
Bloody Roar 2 - Bringer of the New Age review
4/5
Art direction
★★★★★
"Striking"
3/5
Music
★★★★★
"Memorable"
3/5
Story
★★★★★
"Solid"
Gameplay
"Solid"
Fun
"Pleasant"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾0,3 GB📅28/01/1999
Published by Hudson Soft
Bloody Roar 2 - Bringer of the New Age (PS1) price, value & rarity
The Japanese and Asian release of the peak of Hudson's metamorphosis fighting series, markedly rarer than its Western counterparts. This original version draws those who favor the first pressing of a cult 3D fighter left on the margins of the genre's big names. Its desirability hinges chiefly on this limited local run, in a niche where clean copies dry up fast.
Better with friends
A 3D fighter where each combatant can morph into a super-powered beast, adding a heady strategic layer to the duels. The competition blends aggression and gauge management: triggering your transformation at the right moment often flips the balance. Snappy and readable, it welcomes beginners while rewarding boldness, and its bestial reversals instantly rekindle the urge to clash.
Is Bloody Roar 2 - Bringer of the New Age still worth playing in 2026?
Bloody Roar 2 - Bringer of the New Age improves on its predecessor with more characters, enriched animal transformations and refined gameplay. The combat system runs deeper, animations are smoother and the 3D versus grammar is solid. One of Hudson's best series entries, standing out for its original concept of mid-fight animal transformation. A genuinely excellent detour today.