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Call of Duty - Finest Hour (USA / Europe)

Xbox
🇬🇧
Reviewed in
2004
72
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✪ Reviewed on April 26, 2025
72

First CoD on console, honest port of the PC classic. Three varied campaigns (American, British, Soviet). Less impressive than PC version but accessible and fun. A solid WW2 FPS to begin the franchise on Xbox.

Your verdict
Category
First-Person Shooter 4 players 16+
Description
Console adaptation of the Call of Duty franchise exploring three Allied campaigns - American, British, and Soviet - during World War II. Published by Activision, released in 2004 in the United States and in 2005 in Europe and Japan. Features around twenty historical missions, vehicle sequences, and multiplayer for up to 4 players.

Call of Duty - Finest Hour review

4/5
Art direction
"Striking"
MAX
Music
"Legendary"
4/5
Story
"Captivating"
Martial orchestra and taut electronic pads raise every mission to blockbuster scale, backed by themes signed by big names of cinema. The music reacts to the fire of the action, fuelling the intensity of the firefights. This cinematic breadth, punchy and controlled, elevates the game's warlike sweep.
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾5,9 GB 📅16/11/2004
Published by Activision

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Is Call of Duty - Finest Hour still worth playing in 2026?

The first console oriented Call of Duty, Finest Hour from Spark Unlimited transposes the series' intensity onto Xbox through interwoven campaigns on the Soviet, British and American fronts of World War II. The sense of battlefield chaos, the scripted firefights and the cinematic mood stay gripping. The linearity, a dated AI and tech below the PC weigh. A war FPS to recommend for World War II fans and the curious about the series' console beginnings.

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