also known as Capcom vs. SNK - Millennium Fight 2000
Sega Dreamcast
🇬🇧
Reviewed in 2000
90
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✪ Reviewed on May 9, 2023
88
The original Capcom vs SNK dream match, already wildly seductive. The roster makes mouths water, hits feel punchy and spending tickets evokes building a dream team. Top tier versus fighting.
Your verdict
Category
Fighting1 player12+
Description
Capcom icons face SNK legends in two-on-two duels in this exceptional fighting crossover. Published by Capcom, released in the United States in November 2000. 2D fighting game with customisable grooves, complete Capcom and SNK roster, arcade and online versus modes. American version.
Capcom vs. SNK review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
1/5
Story
★★★★★
"Anecdotal"
Gameplay
"Excellent"
Fun
"From the very first seconds"
Seeing Ryu cross paths with Terry Bogard once felt like an impossible dream, and the clash of two schools of 2D fighting delivers from the very first round. A ratio system, a boiling atmosphere and a legendary roster make you want to chain matches. For anyone who loves a brawl, this versus peak hasn't lost a degree of its fever.
Addictiveness
"Obsessive"
Building a team from Capcom and SNK legends and then tuning the ratio system makes you want to try a thousand combinations. Once the guard is mastered, winning a round immediately calls for the next, and unlocking characters and colors keeps the progression alive. The roster falls short of the sequels and some settings have aged, but the thrill of the dream duel still works its magic.
The NTSC release of Capcom vs. SNK shares the crossover's historical status with a wider Capcom distribution than in Europe. Collector focus on first pressings without the Sega All Stars band, and on complete copies with their original sleeve intact, increasingly hard for a heavily played 2D fighter.
Is Capcom vs. SNK still worth playing in 2026?
The first clash between Capcom and SNK on this platform, this versus introduces the ratio system, letting players craft a team by balancing fighter strength against squad size. The Street Fighter and King of Fighters blend already works very well, carried by polished 2D art and an energetic soundtrack. Some balance quirks remain and the solo mode stays brief, yet the historical weight of the title and its authentic flavour still make for a thoroughly enjoyable session today.