Capcom vs. SNK - Millennium Fight 2000 (Japan / Rev A)
Sega Dreamcast
🇯🇵
Reviewed in 2000
90
Ad
✪ Reviewed on May 9, 2023
88
The original Capcom vs SNK dream match, already wildly seductive. The roster makes mouths water, hits feel punchy and spending tickets evokes building a dream team. Top tier versus fighting.
Your verdict
Category
Fighting1 player12+
Description
Capcom and SNK fighters clash in this enriched remastered version of the cult fighting crossover. Published by Capcom, released in Japan in November 2000. 2D fighting game with customisable grooves, extended Capcom and SNK roster, improved game balance. Japanese edition.
Capcom vs. SNK - Millennium Fight 2000 review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
1/5
Story
★★★★★
"Anecdotal"
Gameplay
"Excellent"
Fun
"From the very first seconds"
Seeing Ryu cross paths with Terry Bogard once felt like an impossible dream, and the clash of two schools of 2D fighting delivers from the very first round. A ratio system, a boiling atmosphere and a legendary roster make you want to chain matches. For anyone who loves a brawl, this versus peak hasn't lost a degree of its fever.
Addictiveness
"Obsessive"
Building a team from Capcom and SNK legends and then tuning the ratio system makes you want to try a thousand combinations. Once the guard is mastered, winning a round immediately calls for the next, and unlocking characters and colors keeps the progression alive. The roster falls short of the sequels and some settings have aged, but the thrill of the dream duel still works its magic.
Japanese Rev A of Capcom vs. SNK is the corrected version of the Dreamcast port, released by Capcom after post-arcade balance adjustments. Collector value comes from consistency with the NAOMI arcade build, a central configuration in Japanese 2D competition of the era.
Is Capcom vs. SNK - Millennium Fight 2000 still worth playing in 2026?
The first clash between Capcom and SNK on this platform, this versus introduces the ratio system, letting players craft a team by balancing fighter strength against squad size. The Street Fighter and King of Fighters blend already works very well, carried by polished 2D art and an energetic soundtrack. Some balance quirks remain and the solo mode stays brief, yet the historical weight of the title and its authentic flavour still make for a thoroughly enjoyable session today.