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Castlevania - Aria of Sorrow (USA)

Game Boy Advance
🇬🇧
Reviewed in
2003
91
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✪ Reviewed on December 3, 2025
86

Japanese version of Aria of Sorrow, considered by many as the best GBA Castlevania. The soul system is brilliant and the story surprises. A gem not to be missed.

Your verdict
Category
Action Adventure 1 player 12+
Description
Standout episode of the Castlevania series on GBA, published by Konami in the United States in 2003. Soma Cruz, Dracula's spiritual heir, explores the Castle of Darkness in 2035 and absorbs the souls of defeated enemies to use as powers. Over 100 collectible souls with distinct effects, non-linear exploration of an interconnected castle, memorable bosses and a story full of surprising revelations. American version known in the West as Castlevania: Aria of Sorrow.

Castlevania - Aria of Sorrow review

4/5
Art direction
"Striking"
MAX
Music
"Legendary"
3/5
Story
"Solid"
The series' sonic peak on GBA, Soma Cruz's adventure deploys a flamboyant gothic rock and themes of rare melodic richness. Each room pulses with an intensity rivalling the home-console entries. This masterful score remains one of the most beloved in all of Castlevania.
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Difficult"
Lifespan
"Long"
Technical info
💾4,2 MB 📅06/05/2003
Published by Konami

Castlevania - Aria of Sorrow (GBA) price, value & rarity

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Collector interest

PAL edition of Aria of Sorrow, regarded by IGA enthusiasts as the peak of the GBA triptych and a direct precursor to Dawn of Sorrow on DS. Konami Europe distribution was decent, but the cardboard box turns up regularly damaged, which clearly raises the value of complete copies in clean shape with intact manual. A piece in demand from Western metroidvania fans and from IGA collectors mapping the regional variants of the triptych.

Memorable bosses

More accomplished still, this adventure lets you absorb the soul of each fallen creature to claim its powers, right into the boss arena. From the colossal Balore who pulverizes walls to the Reaper haunting the corridors, the guardians demand as much observation as reflexes. The richness of their rewards and their polished staging make it a peak of the handheld saga.

Is Castlevania - Aria of Sorrow still worth playing in 2026?

Many regard Aria of Sorrow as the absolute peak of portable Castlevania, and that argument still holds today. The Tactical Soul system lets the player collect souls from defeated enemies to assemble offensive and defensive builds with rare variety, which turns every room sweep into a potential gain. The art direction feels warmer than that of Harmony, the fictionally futuristic castle stages tasty surprises and the Yamane score remains top tier. The first stop for anyone exploring the GBA Castlevania trio.

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