RPG with divine children created from two characters. Original dungeon crawl and raising system. Strange but endearing blend of RPG and simulation. Niche and charming.
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Category
RPG1 player12+
Description
The hero and his female allies create Star Children to explore labyrinths and defeat the Terror God in this original RPG. Published by Atlus, released in the United States in April 2014. Turn-based RPG with Star Children team creation system, deep labyrinths, relationships with seven partners. US edition.
Conception II - Children of the Seven Stars review
4/5
Art direction
★★★★★
"Striking"
3/5
Music
★★★★★
"Memorable"
3/5
Story
★★★★★
"Solid"
Gameplay
"Solid"
Fun
"Mild"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾1,4 GB📅15/04/2014
Published by Atlus
Conception II - Children of the Seven Stars (PS Vita) price, value & rarity
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
Conception II is an Atlus RPG with an improbable premise, never physically reprinted after its initial North American run. Its desirability rests on collectors' trust in the Atlus Vita catalogue, whose fast sell-outs became the norm. A niche curiosity more than a mainstream hit, it trades on its thematic singularity and the lasting absence of a repress.
Is Conception II - Children of the Seven Stars still worth playing in 2026?
An RPG from Spike Chunsoft, Conception II weds turn based dungeon exploration and a singular dating system, where the hero and his partners create star children with distinct abilities to fight at their side. This original unit generation concept, the light humour and the depth of the battles bring a strong identity within the genre. The repetitiveness of the dungeons and the light tone will not please everyone. For a fan of Japanese dungeon RPGs or someone curious about an offbeat progression system, the title keeps a preserved singular mechanic and charm.