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Fight Night 2004 (USA)

Xbox
🇬🇧
Reviewed in
2004
72
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✪ Reviewed on January 15, 2025
64

EA boxing simulation with the revolutionary Total Punch Control system based on the analog stick. Licensed boxers, realistic boxing animation. One of the generation's best boxing games that relaunched the genre.

Your verdict
Category
Sports 2 players 12+
Description
Realistic boxing simulation introducing Total Punch Control, a system for managing punches entirely through the analog stick. Published by EA Sports, released in 2004 in the United States and Europe. Features around thirty licensed professional boxers, a career mode, custom boxer creation, online bouts via Xbox Live, and highly realistic anatomical visuals.

Fight Night 2004 review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
1/5
Story
"Anecdotal"
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾6,1 GB 📅05/04/2004
Published by Electronic Arts

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Is Fight Night 2004 still worth playing in 2026?

A boxing simulation from EA Sports, Fight Night 2004 marks the genre with its analogue stick punch system that brings the player's gesture close to the on screen movement of the fist. The sense of impact, the facial modelling and the visible damage offered striking realism at the time. The modest mode content and a dated AI weigh. A founding boxing game for fans of realistic combat sport and the curious about the early days of analogue punch control.

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