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Final Fantasy I & II - Dawn of Souls (USA)

Game Boy Advance
🇬🇧
Reviewed in
2004
82
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✪ Reviewed on June 1, 2024
76

Final Fantasy I and II remastered on GBA with bonus dungeons. Both origin classics in one cartridge. Essential to understand where the saga comes from.

Your verdict
Category
RPG 1 player 12+
Description
RPG compilation bringing together remastered Final Fantasy I and II on GBA. Published by Square Enix in the United States in December 2004. Final Fantasy I follows four Warriors of Light fighting the Chaos Lords to restore the four darkened Crystals. Final Fantasy II introduces named characters, a usage-based experience system and a stronger narrative thread. Each game contains bonus dungeons exclusive to the GBA versions with ultimate bosses.

Final Fantasy I & II - Dawn of Souls review

4/5
Art direction
"Striking"
MAX
Music
"Legendary"
3/5
Story
"Solid"
Re-orchestrating Nobuo Uematsu's earliest themes, this compilation brings the saga's founding melodies back to life with a new warmth. From the crystalline "Prelude" to the victory fanfares, every tune recalls the roots of the JRPG. This sonic nostalgia, magnified on GBA, delights the faithful and newcomers alike.
Gameplay
"Solid"
Fun
"Mild"
Addictiveness
"Captivating"
Difficulty
"Easy"
Technical info
💾0,01 GB 📅29/11/2004
Published by Square Enix

Final Fantasy I & II - Dawn of Souls (GBA) price, value & rarity

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Collector interest

Square Enix Europe compilation pairing the two original Final Fantasy entries in revised form, here as the Dawn of Souls subtitled PAL edition. The cartridge carries the graphic touch ups, extended bestiary and additional dungeons added for the GBA port, which makes it the best compromise to take in the NES originals outside the Pixel Remaster. Square Enix PAL run was decent, the European cardboard box often turns up damaged, with a clear clean complete premium.

Memorable bosses

A founding double bill of the JRPG, this compilation pits you against the four Fiends, then the demonic Chaos, joined by brand-new dungeons hiding terrors like Omega or Shinryu. Turn by turn, each battle is won through preparation, magic and reading weaknesses. This pantheon of historic bosses and bonus challenges satisfies nostalgics and strategists alike.

Is Final Fantasy I & II - Dawn of Souls still worth playing in 2026?

Dawn of Souls gathers both original Final Fantasy entries into comfortable remasters with quick saves, four bonus dungeons unseen before and a careful retranslation for the West. The first remains a classic RPG cornerstone marked by repetitive battles, while the second carries a use based progression system still genuinely unusual today. For anyone curious about Square's foundations, this double pack stands as by far the most playable cartridge version of the two games.

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