The Mega Drive port of Forgotten Worlds, Capcom's horizontal shooter with two muscular heroes. Fun in two-player, dated, but cult for Capcom arcade fans.
Your verdict
Category
Shooter1 player7+
Description
Armed mercenaries battle enemy armies in this Capcom top-down shoot'em up for Mega Drive. Published by Sega/Capcom, released in Europe in October 1989. Top-down shoot'em up with two co-operative mercenaries, weapons to collect and varied bosses.
Forgotten Worlds review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
1/5
Story
★★★★★
"Anecdotal"
The hero floats weightless, bare-chested with a satellite orbiting him, through scenery of ruined civilisation mixing ancient temples and machines. Capcom multiplies very large bosses, often inspired by deities, and coppery tones dominate a deliberately warm palette.
The themes take a broad writing, with held synthetic brass and steady rhythms accompanying the hero's slow progress without ever hurrying it. Each zone gets its motif, and the shop passages break the rhythm with a lighter, almost cheerful refrain.
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Difficult"
Lifespan
"Short"
Technical info
💾0,37 MB📅01/10/1989
Published by Sega
Forgotten Worlds (Mega Drive) price, value & rarity
Forgotten Worlds ranks among Capcom's earliest Mega Drive conversions and accompanies the console's European launch, lending it pioneer status. Published by Sega, it adapts the arcade's unusual rotating aim shooter, a control scheme almost never reproduced on other home formats. Loose values stay modest, but factory sealed PAL copies drawn from that first launch stock have become extremely scarce, which is where collector interest concentrates rather than on the readily found cartridge alone.
Is Forgotten Worlds still worth playing in 2026?
A port of Capcom's horizontal shooter, Forgotten Worlds has you play floating mercenaries who fire in all directions through a rotating aim system, against enemy hordes and colossal bosses. The snappy action, in game weapon buying and the post apocalyptic imagery make it an arcade classic, well carried over to Mega Drive. The blow off pleasure stays intact. For a fan of retro run and gun or someone curious about Capcom heritage, the title keeps a delightful intensity.