G Darius is the majestic sequel in Taito's Darius series with 3D polygon bosses while preserving 2D horizontal gameplay. The enemy capture system to use as weapons is brilliant. A reference horizontal shmup on PS1, visually impressive for its era.
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Category
Shooter1 player7+
Co-op
Description
Taito arcade sequel in the Darius series, where three ships face a mechanical fleet shaped like sea creatures. Created by Taito, released in 1998 in Japan, Asia, the United States and Europe. Capture Ball system to turn bosses against enemies, branching stage paths, multiple endings based on the chosen route, massive biomechanical bosses and Zuntata's score. Multi-regional edition.
The Western edition of G Darius, the apex of Taito's shoot 'em up saga, released in a fairly common run across Europe and the United States. Its distribution makes it accessible, and its interest lies in the title's reputation and spectacular boss fights rather than scarcity. A good gateway to discover the series outside its more coveted Japanese version.
Is G. Darius still worth playing in 2026?
G Darius is the majestic Taito Darius series sequel with 3D polygon bosses while keeping 2D horizontal gameplay. The capture system for using enemies as weapons or sacrificing them as alpha bombs is brilliant, adding a unique strategic dimension to the shmup. Mythological aquatic art direction is striking, and Zuntata's soundtrack stays sublime. An absolute classic today.