The third Ackman wraps the trilogy with even more variety, including shooter segments. A real Japanese platformer gem.
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Category
Action Adventure1 player7+
Description
Third and final Go Go Ackman featuring a conclusion to the demon saga. Published by Bandai, released in Japan in 1995. Ackman faces the final confrontation with celestial forces, epic levels and bosses and franchise absurdist humor. Conclusion of the Ackman trilogy on Super Famicom.
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
The third and final Banpresto Super Famicom Ackman from 1995, Japan-exclusive, released at the very end of the SFC cycle with a drastically short print. The cart is markedly rarer boxed than the two previous entries. Intact boxed CIB with cardboard sleeve and illustrated manual is the hardest to track down in the SFC Ackman trilogy and becomes the final target for completionist Toriyama collectors, and the cote climbs hard, sustained by this completion logic.
Is Go Go Ackman 3 still worth playing in 2026?
Go Go Ackman 3 closes the Banpresto trilogy with even more variety, namely shoot and vehicle sections joining the platformer, and a still acidic humor. The tech is very clean, the handling fluid and the production stays among the most charming Banpresto SFC entries. Stayed Japanese with no notable language barrier. Recommended to fans of the first two Ackman games and to lovers of overlooked 16 bit platformers worth tracking down quickly.