Absolute masterpiece from Santa Monica Studio. Kratos, a revenge-driven Spartan warrior, tears through Greek gods in titanic confrontations. Epic staging, ingenious puzzles and snappy gameplay make it one of the finest experiences on PS2.
Your verdict
Category
Action Adventure1 player18+
Description
Korean edition of God of War released in 2005 as "Yeonghonui Banyeokja" ("Rebel of Souls"). Same Chaos Blade combat and same Kratos-versus-Ares revenge story as the international version, but with Korean interface and subtitles, and local distribution by SCEK tailored to the market.
God of War - Yeonghonui Banyeokja review
MAX
Art direction
★★★★★
"Iconic"
MAX
Music
★★★★★
"Legendary"
4/5
Story
★★★★★
"Captivating"
Grandiose Greek mythology, colossal architecture and golden light: Kratos's adventure has the air of a devastating epic. The cinematic framing and outsized settings impress at every step. This visual scale, dark and spectacular, pushed the limits of staging on the console.
Thunderous and martial, the music unfurls epic choirs, massive percussion and furious strings to accompany Kratos's revenge in Greek mythology. Each clash rises like a martial fresco of crushing intensity. This sonic grandeur, as immense as the game, strikes from the very first notes.
Gameplay
"Masterful"
Mowing down hordes with the chaos blades, swinging between spectacular executions and breakneck puzzles, the action keeps a rhythm and clarity that remain exemplary. The sense of raw power, underscored by constant cinematic flair, stays fully intact with the controller in hand. The combat system is simpler than its sequels', but its brutal efficiency hasn't aged a day.
Fun
"From the very first seconds"
Carving through hordes of mythological creatures with chained blades, punctuating the carnage with spectacular finishers: cathartic violence pairs with breathtaking staging. The frantic pace and the readability of the fights make every clash a joy. Brutal, epic and masterfully crafted, a peak of action on the console.
Addictiveness
"Obsessive"
Unleashing the Blades of Chaos on hordes of creatures, solving a puzzle and then bringing down a titan in an oversized fight chains spectacle and progression with not a moment of downtime. Upgrading your powers and turning up the chests revives the urge to push on. The repetitive violence is felt a little, but this relentless rhythm and this mythological staging stay captivating.
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾7 GB📅22/03/2005
Published by Sony Computer Entertainment
God of War - Yeonghonui Banyeokja (PS2) price, value & rarity
An Asian or Korean run of this Sony mythological action game, from markets with narrow physical distribution, which makes it markedly rarer than the Western editions. This thinly documented regional release appeals to collectors attentive to the least common variants of a major saga. Its desirability rests mainly on this geographic scarcity rather than on the game's distribution.
Memorable bosses
From the giant hydra rising out of the waves, this mythological journey makes gigantism its signature: ancient monsters and gods tower over a tiny but raging Kratos. Contextual executions, triggered at the right moment, finish these colossi in choreographed violence. Between brute power and grandiloquent staging, its battles redefined the action spectacle.
A cult cover
Ash-grey skin streaked with red, blades chained to his wrists, Kratos roars in the heart of an ancient blaze. The head-on composition and the ash-and-blood palette convey, without detour, the rage and excess of Greek myth reimagined. Brutal and magnetic, the image imposes in a single glance the icon that will define a whole generation of action.
A questionable morality
The quest sold as an epic vengeance against Olympus mostly translates into an unbroken river of soldiers, creatures and innocents carved up with spectacular fury. You follow this raging hero without flinching, dazzled by the staging, even as his notion of justice usually amounts to reducing everything in his path to shreds.