An exceptional Treasure run-and-gun with two heroes and combinable weapons. Gorgeous, creative, wildly inventive throughout, an absolute peak of the console.
Your verdict
Category
Action1 player7+
Description
Gunstar Heroes mercenaries battle Empire soldiers in this legendary Treasure run-and-gun for Mega Drive. Published by Sega, released in Europe in January 1994. Run-and-gun with Red and Blue's combinable attacks, spectacular Treasure bosses and revolutionary gameplay.
Gunstar Heroes review
MAX
Art direction
★★★★★
"Iconic"
MAX
Music
★★★★★
"Legendary"
1/5
Story
★★★★★
"Anecdotal"
Explosive pixel art by Treasure, enormous sprites and a screen saturated with effects: 2D action reaches a dizzying graphic density. The inventiveness of the bosses and the readability of the chaos coexist with rare brilliance. This virtuosity of hand drawing stands as a timeless peak of the run-and-gun.
Frantic and supercharged, Norio Hanzawa's music embraces the jubilant chaos of this Treasure run-and-gun with an overflowing energy. The nervy, rousing themes charge the action without ever letting up. This chiptune vitality, cut for all-out shooting, remains one of the most invigorating on the console.
Gameplay
"Masterful"
Combining two of the four weapons to forge new ones opens a rare tactical range, and each stage reinvents its rules: a runaway minecart, a giant board game, aerial duels. This relentless inventiveness, carried by sumptuous animation, makes for a gleeful run-and-gun. The variety and punch of the action have lost none of their shine decades later.
Fun
"From the very first seconds"
From the title screen alone you feel the overflowing energy of a run-and-gun that never eases off. Combining your weapons opens a thrilling spread of styles, and the oversized bosses fire off ideas like one visual gut-punch after another. With two players the chaos hits dizzying heights, generous and exhilarating. A showcase of Treasure's craft that remains, even now, wildly spectacular.
Addictiveness
"Obsessive"
Combining two weapons to forge your own style, weaving through a hail of projectiles and toppling outsized bosses chains thrills and discoveries on every screen. The variety of situations and the itch to test each weapon push you straight into the next level. The frantic pace can wear you down, but this lavish outpouring of ideas in hand remains a perpetually exhilarating peak of action.
Difficulty
"Punishing"
A fireworks display from Treasure, it pelts the player with ideas: weapon combinations, oversized bosses and sequences that constantly shift register demand reflexes and nonstop adaptation. Choosing your shot style and reading the on-screen chaos make the difference. Intense yet never unfair, it weds generosity and rigor, and stands as one of the high points of 16-bit action.
Gunstar Heroes PAL is the European edition of Treasure's masterpiece, the studio's first game via Sega Europe. Exceptional collector value: one of the Megadrive's stylistic peaks.
Memorable bosses
A showcase of Treasure's craft, the adventure climaxes on guardians for the ages, starting with Seven Force, which strings together seven radically different combat forms without pause. Colossal bosses, a profusion of visual ideas and a supercharged pace turn every encounter into fireworks. A gleeful excess that made these fights a 16-bit legend.
Is Gunstar Heroes still worth playing in 2026?
A run and gun by Treasure, Gunstar Heroes offers an absolutely explosive experience with a combinable weapon system, deranged bosses and impressive technical fluidity. The vibrant cartoon art direction, energetic soundtrack and two player cooperative mode make this title one of the absolute peaks of run and gun on Mega Drive and a Treasure showcase at its apex. For anyone fond of explosive and inventive run and guns, an absolutely essential recommendation today still without any hesitation on the Sega machine truly indeed here.