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Half-Life 2 (USA / Europe)

Xbox
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Reviewed in
2005
84
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✪ Reviewed on November 27, 2023
78

Valve's absolute masterpiece on Xbox, one of the greatest FPS ever made. City 17, Gordon Freeman, the Combine and the revolutionary Source physics engine. Xbox version offers a complete experience even if slightly below PC.

Your verdict
Category
First-Person Shooter 4 players 16+
Description
Gordon Freeman finds a Combine-occupied Earth in City 17 and must lead the resistance to liberate humanity. Published by Valve and Electronic Arts, released in 2005 in the United States and Europe. Console port of the PC classic, featuring the Gravity Gun to manipulate the environment, physics-based puzzles, responsive AI allies, and real-time storytelling without cutscenes.

Half-Life 2 review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
MAX
Story
"Masterful"
An Eastern-European-inspired City 17, oppressive architecture and physical realism: the game composes a dystopia of striking coherence and credibility. The design of the Combine and the heavy atmosphere give a rare presence. This art direction, polished and immersive, redefined the realism of the narrative FPS.
Fun
"From the very first minutes"
Difficulty
"Difficult"
Technical info
💾6,1 GB 📅15/11/2005
Published by Electronic Arts

Half-Life 2 (Xbox) price, value & rarity

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Collector interest

An Xbox port of Valve's masterpiece, a first-person shooter praised for its revolutionary physics and environmental storytelling, arriving late on the console near its end of life. Distributed in measured volume, its collecting interest lies in this status as a cult work on an unexpected platform rather than marked scarcity. A piece valued by fans of narrative shooting and PC history.

Better with friends

A first-person shooter masterpiece whose scripted adventure is also lived together around the screen, the pad passing through unforgettable set-pieces. The shared fun springs from the spectacle of gravity-gun physics puzzles, all-time sequences and the collective reactions at every discovery. With no competitive mode, it's the common wonder at masterful staging that unites the evening.

Is Half-Life 2 still worth playing in 2026?

Released on Xbox in 2005 after its legendary PC launch, Valve's project remains a reference for anyone interested in the craft of narrative first person shooters. The physics puzzles with the gravity gun, the coastal driving sequences, City 17 and the silent staging of Doctor Freeman all still work admirably. The pacing surprises with its variety, every chapter changing register. The console port shows a softer resolution and an uneven frame rate compared to the PC original. A strong recommendation today for fans of authorial first person shooters and for Valve enthusiasts.

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