A Joan of Arc as a light-warrior fighting demons; Level-5's narrative daring shines from the very first hours. The turn-based tactical is crystal clear and historical figures meet the magical with rare grace.
Your verdict
Category
Tactics1 player12+
Description
Fantasy reimagining of the Hundred Years' War, with Joan of Arc wielding supernatural powers to free France from demonic occupation. Published by Level-5, released in Japan in January 2006. Grid-based turn-by-turn battles, transformation into a warrior of light, original storylines blending historical figures with magical creatures. Japan exclusive at launch.
Jeanne d'Arc review
MAX
Art direction
★★★★★
"Iconic"
MAX
Music
★★★★★
"Legendary"
MAX
Story
★★★★★
"Masterful"
Medieval fantasy of warm cel-shading, a history-inspired heroine and colourful settings: Level-5 unfurls a tactical RPG of luminous gentleness. The roundness of the design and the richness of the animated cutscenes overflow with charm. This art direction, polished and inspired, elevates an epic at once historical and fairytale-like.
Blending epic orchestra and medieval accents, the music raises Joan's epic to the scale of a great historical fresco. Each tactical battle rises with a heroic grandeur, underlining the breath of the legend. This symphonic breadth, polished and inspired, elevates the adventure from end to end.
Loosely inspired by the Maid of Orléans, the adventure follows a young peasant girl invested with a sacred power to repel the invader. Blending history and fantasy, the tale combines fervour, sacrifice and destiny with rare epic breath. This heroic retelling, luminous and moving, elevates a timeless legend.
Gameplay
"Masterful"
Manoeuvring your units across the grid by exploiting support zones and chained attacks rewards boldness as much as planning. This Level-5 tactical pairs well-judged difficulty with crystal-clear mechanics that unfold little by little. Carried by a timeless graphic charm, it remains one of the most welcoming and enjoyable strategy RPGs on the machine.
Fun
"Pleasant"
Addictiveness
"Obsessive"
Deploying units across the grid, leaning on support zones and chaining turns through a medieval-fantasy fresco sets up a tactical loop where one battle always calls for the next. Transformation stones, levels and skills string together objectives and rewards. The difficulty stays gentle, but the system's clarity and the story's charm preserve a lasting pull.
Difficulty
"Balanced"
Lifespan
"Massive"
Reinventing the Hundred Years' War with a Joan of Arc gifted with powers unfolds a tactical-RPG rich in classes, skills and demanding battles. Optimising your units, chaining long turn-based maps and unlocking it all fills dozens of hours. That density, with its polished staging, offers a lifespan tactics fans cultivate.
A Level-5 tactical RPG inspired by the legend of Joan of Arc, an overlooked gem never released in Europe and kept confidential. The lack of a PAL version and its small Western run make it a piece sought by tactical fans, its price steadily climbing. Its desirability lies in this hidden-jewel status signed Level-5 rather than wide distribution.
An underrated gem
From Level-5, this tactical RPG reimagines the Hundred Years' War by weaving in supernatural powers and demons, carried by polished animation and a clean, rewarding combat system. Overshadowed by the genre's giants, it remains a well-kept secret. One of the PSP's finest tacticals, an absolute must-discover for fans.
Is Jeanne d'Arc still worth playing in 2026?
Jeanne d'Arc stages a Joan of Arc as a warrior of light against demons, and Level-5's narrative boldness shines from the first hours. The turn-based tactical is crystal clear, historical characters meet the wondrous and the anime art direction impresses on PSP. Combat relies on magic collars and armour transformation, with remarkable animated cinematics. An absolute PSP peak to bring out today.