A Kane and Lynch Dog Days sequel adopts a documentary-style shoulder camera with Shanghai as playground. Bold art direction, gritty gunfeel but a very short campaign. A divisive experience.
You follow two unstable criminals, one broken, the other frankly deranged, through a violent flight in which shootouts claim as many innocent bystanders as targets. The game never tries to make them likeable, and that's the whole point: you play self-aware brutes and absorb the unease, aware that no heroic cause is there to excuse the carnage.