Collector interest
A late-2001 GBC sequel to Quest's horizontal shooter, released only in Japan and never localized, keeping it tied to the domestic market and import-minded buyers. Shmups were a niche genre on handhelds, so the print run stayed small, and the Magical Chase name, already cult on PC Engine for its scarcity, pulls values upward. Interest comes from Microcabin shooter devotees rather than mainstream collectors.