Capcom action-platformer in the Battle Network series. MegaMan.EXE traverses the Internet, classic 2D platforming levels, action gameplay. Decent execution but high difficulty and limited camera. For Battle Network fans curious about 2D action.
Your verdict
Category
Action1 player7+
Description
Mega Man Network platform-action set in a cyberspace inspired by Battle Network. Published by Capcom, released in February 2004. Over twenty side-scrolling 2D stages, chip-based customisable attacks, themed bosses and a manga atmosphere. Available in Europe and North America.
Mega Man Network Transmission review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
2/5
Story
★★★★★
"Classic"
Gameplay
"Decent"
Fun
"Pleasant"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾0,39 GB📅06/02/2004
Published by Capcom
Mega Man Network Transmission (GameCube) price, value & rarity
An action-platformer spin-off from the Battle Network branch, exclusive to GameCube and pressed in small numbers in Europe. Its PAL scarcity exceeds that of most Mega Man titles on the machine, the hybrid format having drawn little favour at launch. Series collectors keen to gather the blue hero's offshoots on every platform make it a sought target, the European version being the hardest to find complete.
Is Mega Man Network Transmission still worth playing in 2026?
This spin-off straddles classic action-platforming and the chip system of Battle Network, and the seams still show. Difficulty runs steep, the jumping fits awkwardly with the boss duels, and readability suffers. The manga charm and soundtrack hold up, but most players return out of franchise curiosity rather than for the action itself. A worthwhile oddity if you accept its rough edges instead of expecting a polished platformer.