Mortal Kombat Advance, the first MK on GBA in 2001, carries a reputation as a weak port of the Ultimate MK3 roster, which drags down its purely playable interest. Its desirability rests mainly on being the chronological starting point of the franchise on the system and on a CIB value lifted by a limited launch run, while the realised version remains Tournament Edition. A series piece more than a gameplay piece.
A questionable morality
The bloodiest fighting saga lands on a pocket screen without dropping any of its habits: you clash until the finish, those famously spectacular executions handed out as a reward to the winner. Billed as a sporting tournament, the whole thing mostly celebrates the art of ending your opponent with flair, which you carry out without the slightest remorse.