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Need for Speed - Underground (Japan)

PlayStation 2
🇯🇵
Reviewed in
2003
86
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✪ Reviewed on March 21, 2025
80

Major NFS franchise revolution with total focus on car tuning culture and customisation. Customisable body kits, rims, neons and sound systems defined a new racing game era. A historic title that redefined the genre and car gaming culture.

Your verdict
Category
Racing 4 players 3+ Split screen
Description
An urban racer by EA Black Box and EA Sports released in 2003 (Europe, US, Canada, Japan, Korea, Sweden), the seventh Need for Speed entry. A historic pivot to tuning and the "sport compact" scene: players customize their car visually (vinyls, body kits) and mechanically to gain reputation in the underground scene.

Need for Speed - Underground review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
3/5
Story
"Solid"
Urban nights, neon reflected on the bodywork and gleaming tuning: street racing takes on the air of a turbocharged nocturnal clip. Saturated colours and wet asphalt compose an electric aesthetic instantly recognisable. This visual identity, vibrant and stylish, defined a whole era of the genre.
Gameplay
"Excellent"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾2,1 GB 📅17/11/2003
Published by Electronic Arts

Need for Speed - Underground (PS2) price, value & rarity

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Collector interest

The Japanese version of Need for Speed Underground in local packaging, less common than the Western editions of this trigger of the tuning craze. This native edition interests those tracking the Japanese releases of a racing series mostly carried by the West. Its interest lies in this regional run and original presentation rather than marked scarcity.

Better with friends

A nighttime tuner race where you customize your machine down to the last neon before challenging the streets, several in split-screen. The competition blends apex-hugging driving, controlled drift and visual flair, where the right line through traffic makes all the difference. Stylish and snappy, it turns every race into a prestige duel where you rib each other over the slightest fault and the rematch quickly becomes a matter of honor.

Is Need for Speed - Underground still worth playing in 2026?

Released in 2003 on PS2, Electronic Arts' project redefined arcade racing by anchoring it in tuning culture and neon slicked night streets. The night races, the sense of speed and the feel of drifting set an immediately seductive mood. The aesthetic and mechanical customisation of the cars, inherited from the Fast and Furious craze, turns each ride into a personal project. The arcade driving stays accessible and exhilarating. The absence of an open world and a repetitive story mode weigh. A landmark page of the racing game, recommended for fans of tuning and of two thousands nostalgia who remember when import culture took over.

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