Oddworld Abe's Exoddus is the direct and more generous sequel to Oddysee. Longer, richer in content and refined mechanics, with SoulStorm Brew as a key new element. As brilliant as its predecessor with more memorable levels. A PS1 puzzle platformer masterpiece.
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Platformer1 player7+
Description
Cinematic platformer sequel by Oddworld Inhabitants, where Mudokon Abe leads his enchained kin to freedom through SoulStorm Brewery. Created by Oddworld Inhabitants and GT Interactive, released in 1998 in the United States, Europe, Germany, Italy and Spain with multilingual versions under the Oddworld Abe's Exoddus title. Over twenty 2D puzzle platforming zones, Mudokon management with distinct emotions via Gamespeak, gothic industrial environments and Ellen Meijers's ambient soundtrack. European multilingual editions.
Oddworld - Abe's Exoddus review
MAX
Art direction
★★★★★
"Iconic"
4/5
Music
★★★★★
"Excellent"
4/5
Story
★★★★★
"Captivating"
Extending its industrial nightmare, the game enriches its pre-rendered settings with more varied locations and ever more crafted moods. The grime of the factories rubs against an organic strangeness of morbid refinement. This visual direction, dense and atmospheric, further refines the series' inimitable style.
Abe's Exoddus's ambient soundtrack, by Ellen Meijers, wraps Oddworld's gothic industrial world in a heavy, oppressive atmosphere. Dark pads, tribal percussion and unsettling mechanical moods make a singular soundscape, halfway between the sacred and the factory. This subtle, immersive music heightens the Mudokons' distress and the system's cruelty. An atmospheric backing of great coherence.
A direct sequel to Abe's Oddysee, Abe's Exoddus continues Oddworld's ecological and social fable, with Abe now tasked with saving his fellow Mudokons, exploited to the bone by the SoulStorm Brewery industry. Behind the dark humor and the Gamespeak communication system, the story denounces slavery and the commodification of life with rare acuity for a platformer. Committed, funny and surprisingly deep writing.
A direct sequel to Abe's adventure, larger and denser, pushing the GameSpeak system and the series' dark humor further. Still fairly widespread in the West, it owes its interest to the continuity of a visually unique universe rather than scarcity. A piece valued by Oddworld fans, accessible for anyone wanting to extend the Mudokon hero's journey.
Is Oddworld - Abe's Exoddus still worth playing in 2026?
Released in 1998 on PS1, Oddworld Inhabitants' project extends Abe's adventure with remarkable narrative and mechanical ambition. The two dimensional puzzles, the possession power and the GameSpeak communication keep a unique flavour, and the satire of industrial exploitation remains biting. The art direction and the music install a surprisingly modern atmosphere. A few punishing sequences and a clear late nineties look require patience. Recommended today for any fan of authorial puzzle platforming and for Oddworld devotees curious about the studio's most ambitious work on Sony's first home console.