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Oddworld - Strangers Vergeltung (Germany)

also known as Oddworld - Stranger's Wrath
Xbox
🇩🇪
Reviewed in
2005
88
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✪ Reviewed on July 31, 2023
82

French version of Oddworld Stranger's Wrath, one of the most original games on original Xbox. The Stranger bounty hunts in an alien Far West with a unique living ammo system. Brilliant FPS/TPS hybrid, surprising narrative. An overlooked masterpiece.

Your verdict
Category
Action Adventure 1 player 12+
Description
The Stranger, a solitary bounty hunter who uses live creatures as ammunition, tracks outlaws across a strange Wild West to fund a vital operation. Published by EA Games, released in Germany in 2005. German version of Stranger's Wrath, offering the complete game localized in German with the unique blend of first- and third-person gameplay, the Oddworld creature arsenal, and the original narrative.

Oddworld - Strangers Vergeltung review

MAX
Art direction
"Iconic"
4/5
Music
"Excellent"
4/5
Story
"Captivating"
Oddworld's fantastical Wild West of grotesque creatures, warm light and dusty settings: the game composes a strange, fascinating western universe. The singular design of the inhabitants and the organic atmosphere overflow with originality. This art direction, polished and inventive, extends the series' inimitable visual identity.
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾6 GB 📅25/02/2005
Published by Electronic Arts

Oddworld - Strangers Vergeltung (Xbox) price, value & rarity

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Collector interest

The German edition of Oddworld's cult action-adventure, under its localized Strangers Vergeltung title, blending shooting and platforming in an offbeat universe. Like the other versions, its weak initial success limited print runs, and this German variant further appeals to regional completists. Its desirability lies in this status as an undersold gem in its local edition rather than an already high price.

Is Oddworld - Strangers Vergeltung still worth playing in 2026?

Released in 2005, Oddworld Inhabitants' project surprises with its dual structure and its bounty hunter protagonist. Switching between third person view for traversal and first person for shooting, using live ammo trapped in the environment, remains a memorable design idea. Humour, world building and target writing give weight to every hunt. The camera's rigidity and a few platforming sequences have aged. Recommended today for fans of original action games, for Oddworld devotees and for anyone curious about JAW Inhabitants' most ambitious independent adventure before the studio's later remake era.

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