A Radical Entertainment Prototype 2, an open world where Sergeant Heller turns New York Zero into an infected hunting ground. Raw combat, jubilant traversal and cartoonish writing. A good blank-slate vent.
Endowed with monstrous powers, you cross an infected city by literally absorbing passersby to steal their appearance and memories. Framed as a fight for survival and truth, the journey mostly leaves in its wake streets strewn with anonymous victims, a devouring heroism you nonetheless pursue with a certain relish.