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Rampage - World Tour (USA)

Nintendo 64
🇬🇧
Reviewed in
1997
72
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✪ Reviewed on May 13, 2024
66

Midway destruction action with three giant monsters smashing cities across the world. The arcade formula stays an ideal collective vent, especially with friends on the couch. The AI is outdated and repetition creeps in quickly, but punching a skyscraper down is a timeless pleasure.

Your verdict
Category
Action 4 players 7+ Co-op
Description
Destructive action game with giant monsters like George the gorilla and Lizzie the lizard razing cities around the world. Published by Midway, released in 1997 in Europe and North America. Three playable monsters, cities to demolish, military and police enemies to crush, and 2-player cooperative mode.

Rampage - World Tour review

3/5
Art direction
"Polished"
3/5
Music
"Memorable"
2/5
Story
"Classic"
Gameplay
"Solid"
Fun
"Pleasant"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾0,01 GB 📅01/11/1997
Published by Midway

Rampage - World Tour (N64) price, value & rarity

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Collector interest

Midway's city-smashing arcade brawler arrived late on N64 in 1997, a console where PlayStation already owned this genre. The USA copy stays cheap loose, but sealed examples climb sharply given how few survived unopened. A party-destruction title with no cult standing, its value rests on the scarcity of complete and sealed stock rather than any lasting demand for the game itself.

A questionable morality

A delightful reversal: this time the giant monster flattening the city and gobbling up its residents is you. You scale the skyscrapers, reduce them to rubble and munch a few panicked passersby along the way, all in the cheeriest of moods. Playing the disaster rather than fighting it has something jubilant about it, savored without the slightest pang of conscience.

Is Rampage - World Tour still worth playing in 2026?

A destructive action game from Midway, Rampage - World Tour has you play giant monsters, from gorilla George to lizard Lizzie, who level whole cities by climbing buildings and devouring everything in their path. The joyous concept, the cooperative play and the parodic humour are the whole pleasure, despite a certain repetition over the long haul. The N64 version keeps the cathartic spirit of the cabinet. For a fan of unbuttoned action or someone nostalgic for the arcade, the title keeps an immediate fun, especially in groups.

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