Rayman 2 sequel featuring the Hoodlums as enemies. Fluid and fun 3D gameplay, off-beat Ubisoft Montpellier humor, varied levels. Less memorable than the second but solid and charming. A good 3D platformer for the Xbox library.
Your verdict
Category
Platformer1 player7+
Description
Rayman goes to war against the Hoodlums, creatures corrupted by Dark Lum, to save his friend Globox and protect the world. Published by Ubisoft, released in 2003 in the United States and Europe. 3D platformer featuring Murfy the Glade helper as an interactive guide, power-suit combinations to equip, 10 colorful worlds with varied settings, creative boss encounters, and twice the secrets to uncover.
Rayman 3 - Hoodlum Havoc review
4/5
Art direction
★★★★★
"Striking"
3/5
Music
★★★★★
"Memorable"
3/5
Story
★★★★★
"Solid"
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾5,7 GB📅28/03/2003
Published by Ubisoft
Rayman 3 - Hoodlum Havoc (Xbox) price, value & rarity
Rayman 3 Hoodlum Havoc, an Ubisoft 3D platformer with offbeat humor and colorful settings, the last major 3D entry of the limbless hero before a long eclipse of the formula. Still common, its collector interest rests on this status as the end of a beloved line rather than scarcity, the Korean and Asian versions being harder to find. A valued piece for those collecting platforming on the console.
Is Rayman 3 - Hoodlum Havoc still worth playing in 2026?
Released on Xbox in 2003, this Ubisoft sequel delivers Rayman's last great 3D adventure before the long Raving Rabbids parenthesis. The more parodic tone, the elemental powers gathered through cartridges and the carefully crafted staging refresh the formula without disowning the spirit of the second entry. Jumping and combat handling stays readable. A few levels feel repetitive and the camera can get agitated. Recommended today for 3D platformer fans, for fans of Ubisoft's authorial output and for anyone nostalgic about Rayman before the brand's pivot to casual party game design choices.