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Bio Hazard - Director's Cut (Japan)

also known as Resident Evil - Director's Cut
PlayStation
🇯🇵
Reviewed in
1997
91
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✪ Reviewed on January 21, 2024
86

Resident Evil Director's Cut improves on the original with a harder Arrange mode, repositioned camera and additional rewards. The definitive version of the first Resident Evil on PS1, enriching the foundational survival horror experience with additional content for fans.

Your verdict
Category
Survival 1 player 16+
Description
Director's Cut edition of Bio Hazard with Arrange mode, reshuffled enemy placement and a new intro cinematic. Survival by Capcom, released in 1997 in Japan. Beginner and advanced modes, alternate costumes for Chris and Jill, and a playable Bio Hazard 2 demo included. Japanese edition.

Bio Hazard - Director's Cut review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
3/5
Story
"Solid"
Gameplay
"Excellent"
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Difficult"
Lifespan
"Average"
Technical info
💾0,37 GB 📅25/09/1997
Published by Capcom

Bio Hazard - Director's Cut (PS1) price, value & rarity

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Collector interest

A Japanese reissue enriched with an Arrange mode that reshuffles enemy and weapon placement, designed for players who already cleared the original. This content variant, specific to the Japanese market, appeals to those documenting the first Resident Evil's evolution beyond the plain base version. Its draw lies in that status as an official rework far more than in any pronounced print scarcity.

Is Bio Hazard - Director's Cut still worth playing in 2026?

Released in 1996 on PS1, Capcom's project signed Shinji Mikami opens the modern survival horror genre by imposing a fixed camera, a millimetric ammo management and a cursed manor whose room by room reading became mythical. The Romero inspired staging of dread and the minimalist soundscape still hold. Tank controls have aged. Stays a historic milestone, recommended for every survival horror devotee, for Capcom fans and for PS1 collectors curious about the foundation of a writing school that spread durably across the medium of console gaming.

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