Rockman EXE 6 Falzar on GBA, Japanese conclusion to the EXE saga. Shorter but emotionally powerful. Falzar version with exclusive content. A touching end to the series.
Your verdict
Category
Action RPG1 player7+
Description
Rockman EXE 6 action RPG on GBA, developed and published by Capcom in Japan in November 2005. Netto and Rockman.EXE harness the power of Dennoujuu Falzar in the conclusion of the EXE series. Navi Cross System fusion, epic final bosses and link cable connection with the Gregar version. Japanese version known in the West as Mega Man Battle Network 6 Cybeast Falzar.
Rockman EXE 6 - Dennoujuu Falzar review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
3/5
Story
★★★★★
"Solid"
Gameplay
"Excellent"
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Massive"
Wrapping up the EXE saga invites you to explore every corner of the Cyber World, and the Cross System fusion with Falzar multiplies the combinations to test, greatly extending the game. Forging folders, facing the epic final bosses and farming rare chips fuels dozens of hours, plus the cable-link with the Gregar version for full completion. That density explains why this finale remains a genre benchmark.
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Is Rockman EXE 6 - Dennoujuu Falzar still worth playing in 2026?
The sixth and last Battle Network, Rockman EXE 6 closes the saga by refining the chip-based grid combat and introducing the Cross system and fusion with an electronic beast. Exploration, chip collecting and strategic depth reach a fine maturity here, in an entry more generous and accomplished than its immediate predecessors. The formula stays familiar and the target audience young. Released in two versions, one of the best landing points for fans of tactical action RPG.