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S.C.A.T. - Special Cybernetic Attack Team (USA / Limited Run Games)

NES / Famicom
🇬🇧
Reviewed in
1991
80
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✪ Reviewed on January 10, 2025
72

A Natsume multidirectional NES shoot'em up with two orbital satellites. Intense action, progressive difficulty, excellent soundtrack. Natsume at its peak. One of the best shooters on the console.

Your verdict
Category
Action 1 player 12+ Co-op
Description
Top-down shoot-'em-up featuring two cybernetic agents battling an alien invasion in a devastated city. Published by Natsume, released in the USA in 1991. Agents in top-down view with varied weapons and shoulder jets, two-player co-op and imposing bosses. An original and little-known Natsume shooter on NES.

S.C.A.T. - Special Cybernetic Attack Team review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
1/5
Story
"Anecdotal"
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Difficult"
Lifespan
"Short"
Technical info
💾0,14 MB 📅01/09/1991
Published by Natsume

S.C.A.T. - Special Cybernetic Attack Team (NES) price, value & rarity

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Collector interest

This line combines Natsume's original NES release with a Limited Run Games reissue. The 1991 S.C.A.T. is an overlooked run-and-gun shooter with a limited American print run and an already high quotation. The LRG reprint, made to an announced and closed quantity, targets modern collectors who want a new copy without paying period-sealed prices. Two rarity logics thus coexist, one historical tied to Natsume, the other engineered and numbered by LRG.

An underrated gem

In the vein of Contra but launched into the skies, this Natsume run-and-gun sends two jetpack soldiers to gun down alien hordes with swiveling shoulder pods. Released quietly, it was overshadowed by its illustrious models. Spectacular and snappy, it'll thrill fans of muscular two-player action.

Is S.C.A.T. - Special Cybernetic Attack Team still worth playing in 2026?

A top down shooter from Natsume, S.C.A.T. - Special Cybernetic Attack Team sends two flying cybernetic agents to face an alien invasion in a devastated city, equipped with satellite weapon modules that can be aimed to cover all directions. The firing system, the snappy pace, the careful production and the co-op mode evoke the machine's best shmups, in the spirit of Forgotten Worlds. The difficulty stays high. For a retro shooter fan, someone curious about Natsume gems or a collector, the title keeps a remarkable effectiveness and quality.

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