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Sakura Wars - So Long, My Love (USA / English Voice Over)

PlayStation 2 💿 💿
🇬🇧
Reviewed in
2010
78
✪ Reviewed on April 15, 2024
72

So Long, My Love is the western cut of Sakura Wars V. Charming theatrical staging, careful English dub and a singular dating-tactical mix. A precious rarity outside Japan.

Your verdict
Category
Tactics 1 player 12+
Description
A Sega and Overworks tactical game released in 2010, a late Western localization of Sakura Taisen V. The first and only Sakura Taisen franchise entry ever translated into English, distributed as Sakura Wars So Long My Love. Includes selectable Japanese and English voice tracks, an ultra-late PS2 release five years after the Japanese version.

Sakura Wars - So Long, My Love review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
MAX
Story
"Masterful"
This western localization highlights the new New York troupe, the most motley of the saga. Around Captain Shinjiro gathers an American-style revue where a cowgirl, a lawyer, a dancer and other strongly typed figures rub shoulders, each sporting a distinct costume and bearing. The art direction celebrates this diversity of characters, a patchwork of silhouettes that reflects the melting pot of the metropolis chosen as setting.
Gameplay
"Excellent"
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Difficult"
Lifespan
"Massive"
Moving the action to New York, this fifth entry weds tactical mecha battles with bonds forged with a new troupe. The paced daily life, the dialogue choices and the multiple endings invite a replay to discover it all. That richness, true to the series, founds a longevity RPG-sim fans appreciate.
Technical info
💾6,1 GB 📅30/03/2010
Published by NIS America

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Is Sakura Wars - So Long, My Love still worth playing in 2026?

The last canonical entry in Sega's saga, Sakura Taisen V, known in the West as Sakura Wars - So Long, My Love, moves the action to New York with a new troupe and the hero Shinjiro. The formula marrying timed-choice visual novel and tactical robot battles reaches great maturity here, carried by a polished Western localisation. The measured pace and the reliance on story call for buy-in. An excellent entry point to the series for fans of interactive story and Japanese tactics.

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