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Super Mario Bros. 2 (USA)

NES / Famicom
🇬🇧
Reviewed in
1988
86
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✪ Reviewed on October 28, 2023
80

Super Mario Bros. 2 on NES: Mario, Luigi, Toad and Peach in a dream world with different rules. Uproot vegetables, throw them at enemies. Original and surprising gameplay. A classic in its own right.

Your verdict
Category
Platformer 1 player 3+
Description
Platformer in which Mario and allies battle Wart's minions in dream lands. Published by Nintendo, released in the USA in 1988. Mario, Luigi, Toad and Princess Peach in side-scrolling view pulling vegetables to attack and varied Subcon levels. American version of the Super Mario Bros. 2 masterpiece on NES.

Super Mario Bros. 2 review

4/5
Art direction
"Striking"
MAX
Music
"Legendary"
1/5
Story
"Anecdotal"
Dreamlike and playful, Koji Kondo's music accompanies this journey into dreamland with a skipping main theme turned unforgettable. Between lightness and whimsy, every tune sticks to the singular mood of this entry apart. This melodic freshness, full of charm, remains one of the most endearing of the Mario era on NES.
Gameplay
"Excellent"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾0,07 MB 📅09/10/1988
Published by Nintendo

Super Mario Bros. 2 (NES) price, value & rarity

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Collector interest

The US NES version of the Western SMB2 (from 'Doki Doki Panic'), distinct from the Japanese SMB2 'The Lost Levels'. Born on the NTSC market, it is the SMB2 the West actually knew, the one that brought its mechanics into the Mario canon. A massively distributed best-seller, the loose US pressing stays accessible; value concentrates on graded sealed copies and CIB in a preserved cardboard box, its historical singularity sustaining NTSC demand.

Is Super Mario Bros. 2 still worth playing in 2026?

Super Mario Bros. 2 on NES, also Super Mario USA in Japan, is a Mario apart in the lineage: Mario, Luigi, Toad and Peach in a dream world with different rules, where you uproot vegetables to throw at enemies. Adapted from Doki Doki Panic, Nintendo's title offers original, surprising gameplay with four playable characters of distinct abilities and wonderfully eccentric art direction. A genuine classic, more accessible and experimental than its neighbours. A genuinely excellent detour today.

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