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Vandal Hearts II - Tenjou no Mon (Japan)

also known as Vandal Hearts II
PlayStation
🇯🇵
Reviewed in
1999
82
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✪ Reviewed on November 8, 2024
76

Vandal Hearts II is the Vandal Hearts sequel with a new combat system where turns resolve simultaneously. Mature political scenario in a rich fantasy universe. Improved graphics and deeper narrative. An excellent tactical RPG enriching the original franchise formula on PS1.

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Category
Tactics 1 player 12+
Description
Japanese Konami variant of Vandal Hearts II. Created by Konami, released in 1999 in Japan under the Vandal Hearts II Tenjou no Mon title. Isometric 3D grid tactical turn-based combat with simultaneous counter-attacks, over forty narrative missions, over twelve evolving classes, over twenty recruitable heroes with moral choices and military orchestral soundtrack. Japanese edition under the Vandal Hearts II Tenjou no Mon title.

Vandal Hearts II - Tenjou no Mon review

3/5
Art direction
"Polished"
3/5
Music
"Memorable"
3/5
Story
"Solid"
Gameplay
"Excellent"
Fun
"Mild"
Addictiveness
"Engaging"
Difficulty
"Difficult"
Lifespan
"Long"
Technical info
💾0,14 GB 📅30/09/1999
Published by Konami

Vandal Hearts II - Tenjou no Mon (PS1) price, value & rarity

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Collector interest

The Japanese version of Vandal Hearts II, subtitled Tenjou no Mon, rarer than the Western editions and sought by those wanting the original pressing of this Konami SRPG in its native language. This edition appeals to strategy fans attentive to provenance. Its local run supports a value above the more common PAL and American versions.

An underrated gem

This sequel dares a bold system in which your actions and the enemy's resolve simultaneously, forcing you to anticipate every move. Baffling and at times frustrating, it divided players. But that risk-taking, paired with a darker story, makes it a singular tactical RPG that strategists craving a mental challenge will appreciate.

Is Vandal Hearts II - Tenjou no Mon still worth playing in 2026?

Released in 1999 on PS1 in Japan and in 2000 in the West, Konami Computer Entertainment Tokyo's project refounds the Vandal Hearts formula with an alternated combat system where each action triggers an enemy reaction. The political narration gains complexity, class promotions branch out and the isometric staging refines its animations. The art direction and the music still hold. A few tactical loops require learning. Recommended today for authorial tactical RPG devotees and for Konami fans curious about a label peak on Sony's first home console hardware globally.

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