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What Remains of Edith Finch (Europe)

Nintendo Switch
🇩🇪 🇬🇧 🇪🇸 🇫🇷 🇮🇹 🇵🇹 🇷🇺
Reviewed in
2019
88
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✪ Reviewed on June 27, 2023
88

A devastating narrative anthology: each member of the Finch family gets a vignette, a play style, an ending. Short but of rare emotional density, and a few sequences rank among the most memorable in all of gaming.

Your verdict
Category
Adventure 1 player 12+
Description
Edith returns to the family home and relives, room by room, the tragic end of each relative. Published by Annapurna, released worldwide in 2019. Short vignettes with fresh mechanics for every family member, intimate storytelling and inventive staging.

What Remains of Edith Finch review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
MAX
Story
"Masterful"
Walking through the home of a family marked by misfortune means opening a sequence of short tales, each room recounting a life and its end. This intimate anthology turns wandering into shared mourning, its poetic writing making the medium feel like a storybook come alive.
Gameplay
"Solid"
Fun
"Pleasant"
Addictiveness
"Engaging"
Difficulty
"Easy"
Lifespan
"Long"
Technical info
💾3 GB 📅04/07/2019
Published by Annapurna

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An underrated gem

It gets summed up too fast as a "walking simulator," a label that says nothing of its formal daring: each Finch family vignette reinvents how it plays, from interactive comic to hallucinatory daily routine. Short and barely marketed, it spread mostly by word of mouth. Its intimate staging and narrative vertigo still hit hard. For anyone who believes games can tell stories no other medium can.

Is What Remains of Edith Finch still worth playing in 2026?

What Remains of Edith Finch redefined what a narrative game could achieve, and its influence is still felt. Exploring a family home room by room to relive each member's end belongs as much to the fairy tale as to a collection of playable short stories. Every vignette reinvents its mechanic, some with striking inventiveness. It is short, barely two hours, yet of rare emotional density. One may fault its sometimes minimal interactivity, more contemplative than playful. But as an experience to live, its evocative power stays intact. A landmark work that has lost none of its strength.

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