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Yo-Kai Watch 2 - Psychic Specters (Australia)

Nintendo 3DS
🇬🇧
Reviewed in
2017
82
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✪ Reviewed on April 7, 2026
76

Yo-Kai Watch 2 Psychic Specters on 3DS, definitive version of YW2 with exclusive Yo-Kai and additional story. More content than the Bony Spirits and Fleshy Souls versions. The version to own for fans.

Your verdict
Category
RPG 4 players 7+ Co-op
Description
Enriched version of Yo-Kai Watch 2 adding new exclusive Yo-Kai, a new chapter and additional features in the Psychic Specters edition. Published by Nintendo, released in Australia in September 2017. Psychic Specters exclusive Yo-Kai, extra chapter, hundreds of Yo-Kai. Australian edition.

Yo-Kai Watch 2 - Psychic Specters review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
3/5
Story
"Solid"
Gameplay
"Solid"
Fun
"From the very first minutes"
Difficulty
"Balanced"
Technical info
💾1,7 GB 📅29/09/2017
Published by Nintendo

Yo-Kai Watch 2 - Psychic Specters (3DS) price, value & rarity

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Collector interest

The Australian edition of Yo-Kai Watch 2 Psychic Specters is a PAL regional variant, distributed by Nintendo Australia in a strictly local print with an adapted sleeve. Collector value comes from that rare regional specificity and from the very short Western commercial cycle of Yo-Kai Watch, which makes complete Psychic Specters copies gradually harder to find.

Better with friends

A ghost-filled adventure where you link your console to friends' to take on tough spirits together or face off in a duel. Cooperation shines in group battles, where coordinating your creatures and trading off on healing makes the difference, while competition spices up the showdowns. Gathering every Yo-kai pushes you to trade, and each shared session feeds a joyfully contagious collecting bug.

Is Yo-Kai Watch 2 - Psychic Specters still worth playing in 2026?

Released in 2014 in Japan then in the West on 3DS, Level-5's project extends the capture RPG that became a craze in Japan, where you befriend Yo-Kai, mischievous spirits hidden in daily life, to call them into battle. The semi automatic combat system, built on rotating a wheel of allies and tactile cleansing of bad spirits, mixes accessibility and management. The exploration of a living town, the time travel and the offbeat humour make for an endearing world. The repetition and the time consuming collection divide. An excellent family RPG, recommended for fans of creature capture and of humour.

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