Home console and handheld at once, the Switch redefined how we play: Zelda Breath of the Wild, Mario Odyssey, Mario Kart 8, Smash Bros. Ultimate, Animal Crossing. This Top 100 gathers the best of its huge catalogue, re-tested and re-ranked by RomWize, each title with its re-evaluated score, its versions, their rarity and their collector value.
"The 3D World port is flawless, and Bowser's Fury bolts on a punchy little open world that shows Mario can breathe outside corridor levels. Local co-op is still gleeful chaos, though the fixed camera betrays its age."
"A deductive mystery of rare elegance: you reconstruct each sailor's fate from frozen moments. The monochrome dithered look unsettles at first then fascinates, and the satisfaction of completing the manifest is unmatched."
"This crossover weds Dead Cells's bite to Castlevania iconography with obvious reverence: whip, Belmont, remixed OST. The new weapons slot into the existing system without unbalancing it, and the homage seeps from every room."
"A masterclass in mandatory co-op: every chapter reinvents its two-player mechanics and overflows with ideas rarely reused. The writing is uneven, but the design inventiveness and shared joy are simply irresistible."
"The improbable mash-up of three genres hooks instantly and refuses to let go. The one-more-run loop borders on unfair, even if the visual variety stays modest."
"The marriage of beat 'em up and roguelite works better than expected, each run rekindling the urge to optimize. Readability sometimes suffers from on-screen clutter, but the joy of hitting things stays intact."
"A short, personal game that captures the carefreeness of childhood with rare precision. Little challenge, but an atmosphere and a message that linger long after, carried by memorable sound design."
"A Fire Emblem that reinvents its own formula. Running the academy between battles forges a strong bond with your students, and picking a house radically shifts your perspective. The calendar management can wear thin, but the narrative attachment is gripping."
"The level editor is still ridiculously deep, and stage sharing keeps the community buzzing. The solo story mode finally gives a reason to play without building. Tools feel intuitive, but the real magic comes from diving into other people's wild creations."
"The culmination of the saga. The class and Interlink systems offer enormous tactical depth, and the story about mortality lands more truly than ever. The vast world demands its own pace, but the narrative ambition is remarkable."
"An indie metroidvania classic that hasn't lost an ounce of emotional weight. Level design is razor-precise, the chiptune soundtrack stays unforgettable, and the story surprises with real melancholy. The Switch port runs flawlessly and begs a fresh playthrough."
"An unabashed homage to handheld Zelda, clever in its yoyo puzzles and charming in its city. It lacks a little scope to leave a lasting mark, but the execution is polished and endearing."
"The port is a technical miracle: this hyperfast shooter runs at 60 frames on Switch without betraying its choreography of violence. Visually trimmed, but the combat stays that lethal dance of chainsaw, flamethrower and glory kills."
"A remaster that does justice to a classic. The verticality of its open world is still impressive for its era, and the visual overhaul rejuvenates it noticeably. The somewhat dated combat takes adjusting to, but the epic is well worth the trip."
"A masterful 2D return for Samus: dread-soaked exploration, ultra-fluid mobility and the E.M.M.I. introduce genuine stalking tension. Bosses demand reflexes and reading, and the slow mastery delivers a satisfaction rare in the genre."
"Hard to discuss without spoiling: what starts as a horror deckbuilder keeps metamorphosing. The meta writing and disarming staging make it a one-of-a-kind experience, even if the second half splits opinion."
"Vengeance polishes an already strong formula: demanding turn-based combat, addictive demon fusion, and a new story route that shifts everything. Exploring Da'at feels cleaner, and the overall pacing is better tuned than in the original release."
"A love letter to 1930s animation, with every boss a demanding living painting. The difficulty stays stiff but fair, two-player co-op multiplies the fun, and the Delicious Last Course DLC matches the base game's quality."
"One of the greatest tactical RPGs in history, finally modernized and accessible. The depth of the job system and the richness of the story remain unmatched, and the added voice acting honors this masterful political epic."
"A modern tribute to 16-bit-era JRPGs that outgrows mere pastiche: luminous pixel art, smooth traversal with no random encounters and timing-based combat with bite. The story takes its time, but the generosity of the whole wins out."