RomWize
RomWizeVideo game topsTop 100 the shortest games

Top 100 the shortest games

Short doesn't mean minor. This Top 100 gathers the retro games you can wrap up in one evening — tight, intense experiences with no filler, ideal when time is short. RomWize ranks them by its re-evaluated scores and specifies each one's versions, their rarity and their collector value.

"Back on the New York force, Max Payne sinks into a tale of love and blood alongside the enigmatic Mona Sax. This sequel refines the bullet-time and the noir storytelling, but wraps up fast, with no downtime. Its brevity serves a cinematic thriller of rare intensity, replayed for the slow-motion gunplay and the disenchanted mood, more than for length."

"An eighth salvo in the DoDonPachi saga, this Saidaioujou faces swarms of drones with its chain, absorption and Hyper Beam systems. The run is brief, but the abyssally deep scoring and varied characters invite endless restarts. Its short length is a training ground where perfection is cultivated dodge after dodge."

"Princess Reco against colonies of giant insects: this Cave vertical shooter, in its Ver 1.5, banks on an insanely dense bullet inferno and a God/Abnormal system that changes everything. The run is short, but the abyssal scoring makes it a bottomless discipline. Its brevity turns into a quest for mastery, where you replay to tame every wave."

"Destroying enemies at the screen's edge to scrape the bonus: such is the creed of this Qute vertical shooter, where the Quick Zapping system rewards daring. The run is short, but the taut scoring makes it a performance ground. Its brevity turns into a quest for virtuosity, where you replay endlessly to optimise every second and every kill."

"Remastered in high definition, this Cave Mushihimesama re-offers the original's modes in a polished visual case, on short but formidable runs. Its brevity is the cabinet's, where complex insect patterns demand flawless reading. The short length extends into mastering the dodges and the score chase, well beyond a single crossing."

"Tanks and helicopters to pulverise up close for the score: this Cave vertical shooter, in its Extra version, enriches the arcade with exclusive modes and content. The run is short, but the bullet inferno and point-blank scoring make it a bottomless discipline. Its brevity turns into a quest for mastery, where you replay endlessly to scrape every last point."

"Waves of bullets as far as the eye can see, this Cave DoDonPachi Daifukkatsu pushes the projectile inferno and combos to dizzying heights. The run is short, but the chain system and distinct characters open an infinite scoring field. Its brevity turns into a quest for mastery, where each run aims at a higher tier, dodge after dodge."

"Two Cave shooters together — Muchi Muchi Pork! and Pink Sweets —, this compilation chains two bullet infernos with distinct mechanics, in short but intense runs. Its brevity is the cabinet's, where scoring and reading the chaos rule. The short length extends into mastering each game and the hunt for the perfect route, well beyond a single crossing."

"Waves of bullets as far as the eye can see, this Cave DoDonPachi Daifukkatsu pushes the projectile inferno and combos to dizzying heights. The run is short, but the chain system and distinct characters open an infinite scoring field. Its brevity turns into a quest for mastery, where each run aims at a higher tier, dodge after dodge."

"Three Seibu Kaihatsu classics together — Raiden Fighters, 2 and Jet —, this compilation chains nervy vertical shooters with arcade roots. Its brevity is the genre's: short runs, cut for scoring and mastery. You return less to progress than to tame each game, unlock the hidden ships and polish your runs, well beyond a single game."

"Futuristic ships under a deluge of bullets, this 5pb and Cave vertical shooter banks on absorbing fire to charge its special attacks. Its run wraps fast, but the advanced scoring and reading the chaos make it a performance ground. The short length extends into the hunt for the perfect run and pattern mastery, well beyond a single crossing."

"Waves of bullets as far as the eye can see, this Cave DoDonPachi Daifukkatsu pushes the projectile inferno and combos to dizzying heights. The run is short, but the chain system and distinct characters open an infinite scoring field. Its brevity turns into a quest for mastery, where each run aims at a higher tier, dodge after dodge."

"Witch Windia and her allies battle demon legions across colourful, festive levels: this Cave shooter packs its flavour into short but intense runs. Its brevity is the cabinet's, where the medal system and two-player co-op feed the scoring. The short length extends into the hunt for the perfect combo, well beyond a single crossing."

"The Kakusei system turning bullets into gemstones: that's the signature of this Cave Espgaluda II Black Label, which enriches the original with modes and options. The run wraps fast, but the bullet inferno and complex scoring make it a bottomless discipline. Its short length becomes a ground for mastery, where you replay to tame every wave and graze perfection."

"An absolute bullet-hell reference from Cave, this Black Label Extra edition enriches the Dai-Ou-Jou classic with exclusive modes and content. The run wraps fast, but the bullet inferno and the score chase make it a bottomless discipline. Its short length becomes a ground for virtuosity, where you replay endlessly to graze perfection, bullet after bullet."

"Futuristic ships under a deluge of bullets, this 5pb and Cave vertical shooter banks on absorbing fire to charge its special attacks. Its run wraps fast, but the advanced scoring and reading the chaos make it a performance ground. The short length extends into the hunt for the perfect run and pattern mastery, well beyond a single crossing."

"Concentrated fire and chained explosions: this Qute vertical shooter pits stylized ships in short but demanding runs, playable in pairs. Its brevity is the cabinet's, where scoring and co-op feed replayability. You return for the staging, mastering the chains and the hunt for a flawless route, more than for length."

"Guided missiles and lasers in profusion, this Seibu Kaihatsu Raiden IV pounds armies of tanks and aircraft across demanding vertical levels. Its brevity is the cabinet's, where the medal system and firepower feed the scoring. The short length extends into the hunt for the maximal multiplier and mastering the waves, more than into length."

"Turning enemy bullets into resources: such is the spring of this G.Rev shooter, where defenders battle waves of demons. The run is short, but the bomb system and cursed-state scoring open a performance field. Its brevity turns into a quest for mastery, where you replay to exploit every ability and polish your chains."

"A vertical shooter cut for performance, it sends its shikigami-powered fighters into clouds of bullets, the span of one intense session. Its brevity is the cabinet's, where the scoring system rewards daring closest to danger. You return less to progress than to climb the ranking and tame spectacular bosses."