The best Bond game of the PS2/Xbox era, with a cover system and cinematic action sequences. Pierce Brosnan, Judi Dench and Willem Dafoe in the voice cast. Closer to an action film than other Bond games. Pleasant to revisit.
Your verdict
Category
Action Adventure1 player16+
Description
James Bond combats a rogue Soviet agent threatening to unleash deadly nanobots across the globe. Published by EA Games, released in 2004 in the United States and Europe. A third-person game with 18 levels, motorcycle and tank sequences, varied Q Branch gadgets, and the official voices of Pierce Brosnan and Judi Dench.
007 - Everything or Nothing review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
4/5
Story
★★★★★
"Captivating"
The shift to third person exposes the spy himself: you see Bond walk, adjust his jacket, press against a wall, and his face is modelled on the actor of the moment, as are those of several supporting roles. The game therefore behaves like a film with a recognisable cast rather than a simulation of a viewpoint.
The accompaniment is keyed to the set pieces rather than to the levels: every stunt gets its own musical cue, starting as the shot begins and cutting as it ends, exactly like an editing track. An original song opens the whole thing, sung for the occasion, and is never reused during play.
Nothing here adapts an existing film: the script is written for the game, with the series' actors coming in to record their lines, and a nanotechnology threat that has never been put on screen. The result can therefore afford new places and new characters, while keeping the genre's rituals, briefing, gadgets, a monologuing adversary.
An EA action game, James Bond 007 Everything or Nothing unfolds an original third-person adventure carried by film actors' voices and likenesses. Widespread in the West, its collecting interest stays modest and rests mainly on its status as a good vintage among Bond games rather than scarcity. An affordable piece for fans of the era's spy action.
Is 007 - Everything or Nothing still worth playing in 2026?
Released in 2004, this EA outing still stands as one of the high points of the Bond era on Xbox. The cinematic staging, the careful voice cast and Eric Serra's score deliver a proper spectacle. The pacing keeps moving between third person gunplay, driving sequences and short stealth bits, with very few dull stretches. Controls and camera feel their age and the cover system is rudimentary, yet fans of mid 2000s action blockbusters and collectors hunting Bond games will still get a very enjoyable evening out of it, especially through the original trilogy of missions.