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ActRaiser (USA)

Super Nintendo (SNES)
🇬🇧
Reviewed in
1991
88
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✪ Reviewed on August 30, 2024
82

Quintet weaves 2D action with godlike city building in a one of a kind blend, carried by Yuzo Koshiro's legendary score. A truly singular experience.

Your verdict
Category
Simulation 1 player 12+
Description
Unique hybrid blending divine city-building and action-platformer across two distinct phases. Published by Enix, released in the United States in 1991. Simulation phase where the Master sculpts terrain, eliminates monsters and grows cities, alternating with side-scrolling action stages as a warrior angel. An Enix masterpiece, one of the iconic titles of the Super Nintendo launch.

ActRaiser review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
4/5
Story
"Captivating"
Action and city-building united in a sumptuous showcase: polished sprites, detailed settings and celestial light compose a divine universe of great elegance. The richness of the panoramas and the epic atmosphere overflow with cachet. This art direction, polished and inspired, illustrates all of Quintet's talent.
Gameplay
"Excellent"
Fun
"From the very first minutes"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾0,65 MB 📅13/12/1991
Published by Enix

ActRaiser (SNES) price, value & rarity

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Collector interest

The North American NTSC SNES edition of ActRaiser, Quintet/Enix's action-platformer and city-builder hybrid. The reference US localization, released early in the console's life, it remains fairly common, so value rests mainly on clean CIB and graded sealed rather than on strong scarcity. The appeal endures nonetheless: Yuzo Koshiro's orchestral score, one of the most cited of the 16-bit era, and the singular hybrid concept sustain steady nostalgic demand in the US cardboard box.

Is ActRaiser still worth playing in 2026?

ActRaiser remains one of Quintet's most singular ideas, namely a marriage between 2D platformer and top down divine management where the player protects and builds villages between two action stages. The alternation still works surprisingly well today thanks to the studio's sense of pacing. The Yuzo Koshiro score ranks among the most memorable of the 16 bit era. The action parts may feel a touch stiff, but the whole keeps a rare evocative force. Recommended to fans of inventive classics.

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