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Assassin's Creed - Revelations (Korea)

Xbox 360
🇬🇧 🇰🇷
Reviewed in
2011
78
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✪ Reviewed on August 9, 2023
72

Revelations closes the Ezio saga in Constantinople with touching melancholy and an aging hero passing the torch. The gameplay treads familiar ground, but the closing emotion lands and the city is beautifully recreated.

Your verdict
Category
Action Adventure 1 player 18+
Description
Action-adventure by Ubisoft Montréal and Ubisoft, November 2011. Elder Ezio Auditore travels to Constantinople to uncover the secret of Altaïr's seals in Masyaf's underground libraries. New crafted bomb mechanic, Animus 2.0 with Desmond flash-forward missions and exploration of a sumptuous Ottoman Constantinople. Fourth and final episode centred on Ezio.

Assassin's Creed - Revelations review

MAX
Art direction
"Iconic"
4/5
Music
"Excellent"
4/5
Story
"Captivating"
Historical recreations of astonishing breadth, from the rooftops of Florence to the sunlit Caribbean: each era lives again with a dizzying care for detail. The architectural coherence and worked-over light turn History into a sumptuous playground. This visual ambition, vast and polished, defines the historical open world.
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾7,9 GB 📅15/11/2011
Published by Ubisoft

Assassin's Creed - Revelations (Xbox 360) price, value & rarity

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Collector interest

The Korean edition of Assassin's Creed Revelations, the entry that closes Ezio's arc in a meticulously recreated Ottoman Constantinople. On a region-locked Xbox 360, this edition forms an object distinct from the Western versions, sought by those favouring the local release. Its interest lies in this regional run of a well-liked entry of a major franchise rather than in intrinsic rarity.

Is Assassin's Creed - Revelations still worth playing in 2026?

An entry from Ubisoft, Assassin's Creed Revelations closes Ezio Auditore's arc in a sumptuous Ottoman Constantinople, blending climbing, infiltration, combat and den defence against assaults. The maturity of the ageing hero, the city's atmosphere and the hookblade enriching mobility offer a fine conclusion. The very signposted formula and some system repetition begin to show. An excellent entry for fans of the saga and lovers of historical parkour and infiltration.

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