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Baldur's Gate - Dark Alliance (Europe)

Xbox
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Reviewed in
2003
82
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✪ Reviewed on March 31, 2023
76

Excellent D&D action-RPG, fun 2-player co-op. Fluid and satisfying hack & slash gameplay, successful fantasy atmosphere. Accessible to non-RPG players thanks to direct controls. A genre classic on console.

Your verdict
Category
Action RPG 2 players 12+ Co-op
Description
Heroic adventure set in the Forgotten Realms of Dungeons & Dragons, playable solo or in 2-player co-op. Published by Interplay, released in 2002 in the United States and in 2003 in Europe. Features 3 playable characters, around fifteen dungeon-filled chapters, equipment and spells to collect, a classic leveling system, and an immersive orchestral score.

Baldur's Gate - Dark Alliance review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
4/5
Story
"Captivating"
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾5,8 GB 📅14/02/2003
Published by Interplay Entertainment

Baldur's Gate - Dark Alliance (Xbox) price, value & rarity

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Collector interest

A Snowblind action RPG, Baldur's Gate Dark Alliance brings the Dungeons and Dragons universe into a cooperative hack and slash of praised clarity. Fairly common in the West, its interest lies in this status as a console genre reference of its time rather than scarcity. A piece valued by fans of two-player action roleplaying.

Better with friends

A hack-and-slash where two heroes scour dungeons side by side, sharing blows, heals and loot scooped up room after room. Teamwork is the key: covering each other, combining classes and handling enemy waves together gives a real sense of being a team. Drop-in joining eases spur-of-the-moment sessions, and the shared progression makes it a convivial adventure you happily restart among friends.

Is Baldur's Gate - Dark Alliance still worth playing in 2026?

Snowblind's 2001 dungeon crawler delivers a beefy action take on the Forgotten Realms. The engine still reads cleanly thanks to its dynamic lighting and dense particle work, while local split screen coop remains a real selling point for an evening of action role playing. Combat is satisfying, loot pacing is generous and bosses still land. The very linear structure and shallow skill trees place it well below modern action RPG standards, however. A good pick today for Dungeons and Dragons fans curious about its console adaptations and for collectors hunting Snowblind era output.

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