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Batman - Arkham Asylum (Europe)

Xbox 360
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Reviewed in
2009
92
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✪ Reviewed on March 23, 2023
89

Rocksteady invent the modern Batman game with a gothic, suffocating asylum, freeflow combat unlike anything before and a deliciously theatrical Joker. A masterclass in tight level design that puts the Dark Knight back on top of the medium.

Your verdict
Category
Action Adventure 1 player 16+
Description
Action-adventure by Rocksteady Studios and Eidos, January 2010. Batman infiltrates Arkham Asylum to neutralise the Joker who has taken inmates hostage. Fluid Arkham Combat System fighting multiple enemies simultaneously, Batman's Belt gadgets, Detective Vision enhanced detective work and careful narrative. One of the finest superhero games ever created.

Batman - Arkham Asylum review

MAX
Art direction
"Iconic"
4/5
Music
"Excellent"
MAX
Story
"Masterful"
A nocturnal, gothic, rainy Gotham bathed in shadow and neon: the city becomes a character in its own right. The polished design of the enemies and the dark-comic atmosphere compose a striking visual identity. This art direction, dense and stylish, gave the superhero game its credentials.
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾6,7 GB 📅25/08/2009
Published by Warner Bros. Interactive

Batman - Arkham Asylum (Xbox 360) price, value & rarity

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Collector interest

European (PAL) edition of Batman Arkham Asylum, a Rocksteady action-adventure that reinvented the superhero game through stealth, fluid combat and atmosphere, a success that revived genre adaptations. Very widespread in Europe, its collector interest is modest, the Game of the Year edition being preferred for its content. An emblematic but accessible piece, whose desirability rests on its founding role rather than scarcity.

Is Batman - Arkham Asylum still worth playing in 2026?

Released in 2009 on Xbox 360, Rocksteady's project redefined the superhero game and keeps its power fully intact today. Its flow combat, built on combos and precisely timed counters, remains a template copied everywhere since. The predator stages, where you pick off guards from the gargoyles, brew an exhilarating tension. The asylum, designed as one large interconnected space, brims with detail for Dark Knight connoisseurs. A few boss fights disappoint, but the whole has aged beautifully. For fans of action and of Batman, it stands as a triumph that still shines brightly.

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